Hey there,
I hope this is the right area to post this.
I have been working on a map on and off for about 4 or 5 months now, and suddenly out of nowhere and for no particular or discernable reason, I can no longer use my map.
When I try to test it or publish it and run it in-game, the loading bar of the loading screen journies to the end, gets about 29/30ths of the way there and then stops. And doesn't move. And will not move, ever.
I have to ctrl+alt+del out of Starcraft II and end task on the not responding program. :\
My map isn't too complex, either, I have a bunch of triggers, and 6 custom units. Interestingly, I successfully tested the map about 2 days ago, have made very few changes since, and now I cannot test it at all whatsoever.
I have tried deleting all the doodads on the map, flattening the terrain, deleting all triggers, etc. but none of that works.
The only thing that seems to work is if I delete all of my custom units (every single one) which is strange, because I've had them all up and running when I've tested before.
Furthermore, I've got another map in which I have 13 units, all with their own abilities, triggers, custom models and sounds and that map works like a charm but is about 4 times as complex.
So I'm sitting here, very confused and a little frustrated. Does anyone know why this happens or if there is a way around it?
This is what task manager has to say:
Description:
A problem caused this program to stop interacting with Windows.
Problem signature:
Problem Event Name: AppHangB1
Application Name: SC2.exe
Application Version: 1.3.5.19132
Application Timestamp: 4e0d20fb
Hang Signature: 16a0
Hang Type: 2048
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 4105
Additional Hang Signature 1: 16a09125e4e6fb6802b137d84da6a341
Additional Hang Signature 2: fd75
Additional Hang Signature 3: fd754c38eaa7eedac6c601cabbfbe086
Additional Hang Signature 4: 16a0
Additional Hang Signature 5: 16a09125e4e6fb6802b137d84da6a341
Additional Hang Signature 6: fd75
Additional Hang Signature 7: fd754c38eaa7eedac6c601cabbfbe086
Wondering if that'll help anyone.
Thanks for any consideration.
EDIT: Attached the map. Note that I have removed a dependancy, it is only graphical. The map still won't load with or without it, so it is inconsueqential and has only been removed because I lack the ability to unlock it (as I like the local file, forgot to back it up when I reformated the comp, I'm super smart) and without it unlocked nobody can open the map but me.
Did you check for any infinite loops you might have made in the data editor? Like a buff that has an effect that applys itself. I first thought you might have made some strange triggers but you sad you deleted them and it's still not working, but after deleting your units. Did you delete them in the data editor or only the ones that were placed in the terrain? If it works with no units in the terrain, try lauching the game and then add each unit one by one using blizzards build in dev commands. If not, I have no idea.
Did you check for any infinite loops you might have made in the data editor? Like a buff that has an effect that applys itself. I first thought you might have made some strange triggers but you sad you deleted them and it's still not working, but after deleting your units. Did you delete them in the data editor or only the ones that were placed in the terrain? If it works with no units in the terrain, try lauching the game and then add each unit one by one using blizzards build in dev commands. If not, I have no idea.
Deleted them in the data editor. There are no units on my terrain except a critter here and there, and in one instance (not sure if I mentioned in my OP) I cleared the map of all units, doodads, and all points except one starting location and it still would not load.
I'm not sure about infinite loops. Very few of my heroes have behaviors. One is a cliff jumper (like a reaper) and has a pylon power field around him, he has always functioned (although he is only a few weeks old). My older 4 heroes do not have any behaviours.
My newest hero has a behaviour that reduces his chance to be hit by attacks by 20%, I thought maybe this was the issue so I removed it from him; alas, it did not work.
Taco,
This method did not work. :( I tried it on fullscreen which is what I usually use, is it not supposed to be on fullscreen?
Also, I am uploading my map (and dependancies) to this thread,hopefully someone can download it and see if they can figure out the issue. I'm at my wit's end.
Thank you for your help so far guys. Very appreciated.
Well it should. As SOON as the game starts, minimize it with the windows key. Wait for the game to start, it might take a little while. When you hear the music, open the game. I promise you, I had this problem before, and this is still the only way I know to fix it.
Apparently this issue is far more widespread than I thought. I got a pm from Blizzmaps saying that the issue is known and is a bug that will be fixed in the next patch.
Also, an apparent work around is to disable ability requirements of custom units.
Another update:
Patch didn't fix it. :c And disabling ability reqs does nothing.
Hey there, I hope this is the right area to post this.
I have been working on a map on and off for about 4 or 5 months now, and suddenly out of nowhere and for no particular or discernable reason, I can no longer use my map. When I try to test it or publish it and run it in-game, the loading bar of the loading screen journies to the end, gets about 29/30ths of the way there and then stops. And doesn't move. And will not move, ever.
I have to ctrl+alt+del out of Starcraft II and end task on the not responding program. :\
My map isn't too complex, either, I have a bunch of triggers, and 6 custom units. Interestingly, I successfully tested the map about 2 days ago, have made very few changes since, and now I cannot test it at all whatsoever.
I have tried deleting all the doodads on the map, flattening the terrain, deleting all triggers, etc. but none of that works.
The only thing that seems to work is if I delete all of my custom units (every single one) which is strange, because I've had them all up and running when I've tested before. Furthermore, I've got another map in which I have 13 units, all with their own abilities, triggers, custom models and sounds and that map works like a charm but is about 4 times as complex.
So I'm sitting here, very confused and a little frustrated. Does anyone know why this happens or if there is a way around it?
This is what task manager has to say: Description: A problem caused this program to stop interacting with Windows.
Problem signature: Problem Event Name: AppHangB1 Application Name: SC2.exe Application Version: 1.3.5.19132 Application Timestamp: 4e0d20fb Hang Signature: 16a0 Hang Type: 2048 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 4105 Additional Hang Signature 1: 16a09125e4e6fb6802b137d84da6a341 Additional Hang Signature 2: fd75 Additional Hang Signature 3: fd754c38eaa7eedac6c601cabbfbe086 Additional Hang Signature 4: 16a0 Additional Hang Signature 5: 16a09125e4e6fb6802b137d84da6a341 Additional Hang Signature 6: fd75 Additional Hang Signature 7: fd754c38eaa7eedac6c601cabbfbe086
Wondering if that'll help anyone. Thanks for any consideration.
EDIT: Attached the map. Note that I have removed a dependancy, it is only graphical. The map still won't load with or without it, so it is inconsueqential and has only been removed because I lack the ability to unlock it (as I like the local file, forgot to back it up when I reformated the comp, I'm super smart) and without it unlocked nobody can open the map but me.
Did you check for any infinite loops you might have made in the data editor? Like a buff that has an effect that applys itself. I first thought you might have made some strange triggers but you sad you deleted them and it's still not working, but after deleting your units. Did you delete them in the data editor or only the ones that were placed in the terrain? If it works with no units in the terrain, try lauching the game and then add each unit one by one using blizzards build in dev commands. If not, I have no idea.
@garrawr: Go
Right when the game enters the loading screen, minimize the game. Then wait until you here the music indicating the game has started. It should work.
Great to be back and part of the community again!
Deleted them in the data editor. There are no units on my terrain except a critter here and there, and in one instance (not sure if I mentioned in my OP) I cleared the map of all units, doodads, and all points except one starting location and it still would not load.
I'm not sure about infinite loops. Very few of my heroes have behaviors. One is a cliff jumper (like a reaper) and has a pylon power field around him, he has always functioned (although he is only a few weeks old). My older 4 heroes do not have any behaviours.
My newest hero has a behaviour that reduces his chance to be hit by attacks by 20%, I thought maybe this was the issue so I removed it from him; alas, it did not work.
Taco, This method did not work. :( I tried it on fullscreen which is what I usually use, is it not supposed to be on fullscreen?
Also, I am uploading my map (and dependancies) to this thread,hopefully someone can download it and see if they can figure out the issue. I'm at my wit's end.
Thank you for your help so far guys. Very appreciated.
@garrawr: Go
Well it should. As SOON as the game starts, minimize it with the windows key. Wait for the game to start, it might take a little while. When you hear the music, open the game. I promise you, I had this problem before, and this is still the only way I know to fix it.
Oh and fullscreen should be fine.
Great to be back and part of the community again!
UPDATEUPDATEUPDATE:
Apparently this issue is far more widespread than I thought. I got a pm from Blizzmaps saying that the issue is known and is a bug that will be fixed in the next patch.
Also, an apparent work around is to disable ability requirements of custom units.
Another update:
Patch didn't fix it. :c And disabling ability reqs does nothing.