General - Repeat (Actions) wave spawn amount times
Unit - Remove (Random Living unit from (Any units in Region 001 owned by player 0 matching Excluded: Missile, Dead, Hidden, with at most 1)) from the game
its not removing random units, its removing the most bottom placed units in the region. (it doesnt fix it if I use the map as the region...)
its seems a really cheap solution from blizzard for "random units".
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my trigger is this
General - Repeat (Actions) wave spawn amount times
Unit - Remove (Random Living unit from (Any units in Region 001 owned by player 0 matching Excluded: Missile, Dead, Hidden, with at most 1)) from the game
its not removing random units, its removing the most bottom placed units in the region. (it doesnt fix it if I use the map as the region...)
its seems a really cheap solution from blizzard for "random units".