I'm making "Hero Ghost" unit. I put 20 abilities for "Hero Ghost".
And I got this error message "Too many abilities for "Hero Ghost".
What was probably going on is that you had 2 that where the same, Reason i say this is because when i loaded pretty much EVERY dependency on my map it was adding 2 "move,attack,ect.." commands in the 'ability' section of the unit and that is exactly what was happening. Glad you got it fixed.
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Hi,
I'm making "Hero Ghost" unit. I put 20 abilities for "Hero Ghost".
And I got this error message "Too many abilities for "Hero Ghost".
Why it happened??
It's less than 31 abilities, only "ghost unit" has this error.
other units (based on marine, marauder ore etc...) are good.
Abilities
- 1 move
- 1 stop
- 1 behavior
- 10 effect-instant
- 7 effect-target
Is it morphed from something?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I deleted units and remade it. Then it works....
What was probably going on is that you had 2 that where the same, Reason i say this is because when i loaded pretty much EVERY dependency on my map it was adding 2 "move,attack,ect.." commands in the 'ability' section of the unit and that is exactly what was happening. Glad you got it fixed.