Hi does anyone know how to prevent all the corpses and wrecks of dead units from dissolving, because I want to keep the battlefield realistic where all the corpses and wrecks are present.
Sorry I don't understand, which one do I use, and is there also a faster way to set the settings in the data editor for all the units and buildings, because there are too many to go one by one.
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
An actor type that can be added to the field just below the events of an actor that supplements the events with all those in the macro. It is good if you want to only have to add one thing instead of changing the events of every actor individually.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Oh okay, so the prevent dissolve death thing is part of the trigger editor and not data editor right? Becuase I thought I had to alter it in the data editor with death models or something, but instead, I mess with the triggers?
Hi does anyone know how to prevent all the corpses and wrecks of dead units from dissolving, because I want to keep the battlefield realistic where all the corpses and wrecks are present.
Pause Animation? Alter events on the death model actor?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Sorry I don't understand, which one do I use, and is there also a faster way to set the settings in the data editor for all the units and buildings, because there are too many to go one by one.
everything must be done individually, that is the editor, it is not that much work.
http://www.sc2mapster.com/assets/nolanstars-textures/
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
I would use an Event Macro and add that to all.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
What is Event Macro?
An actor type that can be added to the field just below the events of an actor that supplements the events with all those in the macro. It is good if you want to only have to add one thing instead of changing the events of every actor individually.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Oh okay, so the prevent dissolve death thing is part of the trigger editor and not data editor right? Becuase I thought I had to alter it in the data editor with death models or something, but instead, I mess with the triggers?
All data under the Actors data type. You probably need to pause the death animations after a certain amount of time.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg