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Hi,
I was curious if there was a way to create different UIs via the override method for each player? It appears that you alter a data file at the end, and this is applied to all players, but I was curious if there was a way to diverge this?
Really need an answer on this.
You can alter data for all players or make your own threw dialog and customize it for each player.
Dialogs.
You can cut and paste UI elements into Dialogs.
Well the component I was really interested in was the minimap, is there an option there other than making a custom one?
Generating another one via override is Blizzard locked.
Is it possible to put stuff like the minimpa/game clock inside dialogues and show them in different locations for different players?
Hi,
I was curious if there was a way to create different UIs via the override method for each player? It appears that you alter a data file at the end, and this is applied to all players, but I was curious if there was a way to diverge this?
Really need an answer on this.
You can alter data for all players or make your own threw dialog and customize it for each player.
Dialogs.
You can cut and paste UI elements into Dialogs.
Well the component I was really interested in was the minimap, is there an option there other than making a custom one?
Generating another one via override is Blizzard locked.
Is it possible to put stuff like the minimpa/game clock inside dialogues and show them in different locations for different players?