So been trying to make the tooltips a little better on my numerous items and such, using d-ref and what not. However the descriptions are hardly accurate when it comes to showing behaviors currently applied to the unit, such as strength increasing damage, dexterity decreasing delay, etc. Is there a data-only way to get a count of how many behaviors are on a unit to be used for a tooltip reference?
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So been trying to make the tooltips a little better on my numerous items and such, using d-ref and what not. However the descriptions are hardly accurate when it comes to showing behaviors currently applied to the unit, such as strength increasing damage, dexterity decreasing delay, etc. Is there a data-only way to get a count of how many behaviors are on a unit to be used for a tooltip reference?