I noticed that the Queen always turns around when she places a Creep Tumor. How is that done? In the Queen's Actor events, there is no such thing that changes the rotation/facing. And in the ability itself I cannot find a flag or entry that forces the Queen to turn around. Has anybody an idea how it is done?
I've been wanting to know this myself. I've searched for hours in the data editor and found absolutely nothing.
For the map I'm making, I removed the Creep Tumor from the Queen's Build ability, and replaced it with Evolution Chamber. But there's nothing in the ability itself or in the edit window to put the unit in that specifies any behaviors or effects or rotations or anything. The actor for the creep tumor has nothing. The model for the tumor placement has nothing.
There's nothing anywhere that indicates why the Queen turns around to build a tumor but doesn't turn around to build buildings.
I beleive it would be the range of the creep tumor build ability if you using Wings of Liberty Data?
In WOL the tumor has a range of 0 when changed to 1 or 2 the queen no longer turned
In Heart of the Swarm the Queens build ability uses a missile which is probably the culprit
I actually figured out that I was making a mistake this whole time. It turns out that the queen really does turn around both when you make creep tumors and when you build other buildings.
I had messed around with checkboxes and ranges and such while putting in the ability to build evo chambers from the queen. In the end, the culprit was the "Worker Maintained" checkbox.
This doesn't explain in the slightest what makes the queen turn around. But I know now that she turns around no matter what for what she builds. And she can be made to not turn around by messing around with the range of her build ability or setting her build ability to being an addon and such. I think changing her build mover to something other than (None) can also make her not turn around when she builds.
I was thinking if I could figure out what makes the queen turn around, I can use it to position the queen in a certain spot upon starting the evo chamber. But I'll just have to figure something else out for that.
Hi there,
I noticed that the Queen always turns around when she places a Creep Tumor. How is that done? In the Queen's Actor events, there is no such thing that changes the rotation/facing. And in the ability itself I cannot find a flag or entry that forces the Queen to turn around. Has anybody an idea how it is done?
If in doubt alter random fields till you break it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I've been wanting to know this myself. I've searched for hours in the data editor and found absolutely nothing.
For the map I'm making, I removed the Creep Tumor from the Queen's Build ability, and replaced it with Evolution Chamber. But there's nothing in the ability itself or in the edit window to put the unit in that specifies any behaviors or effects or rotations or anything. The actor for the creep tumor has nothing. The model for the tumor placement has nothing.
There's nothing anywhere that indicates why the Queen turns around to build a tumor but doesn't turn around to build buildings.
I beleive it would be the range of the creep tumor build ability if you using Wings of Liberty Data?
In WOL the tumor has a range of 0 when changed to 1 or 2 the queen no longer turned
In Heart of the Swarm the Queens build ability uses a missile which is probably the culprit
Not sure if this is exactly what you meant or not
(I am using WoL data.)
I actually figured out that I was making a mistake this whole time. It turns out that the queen really does turn around both when you make creep tumors and when you build other buildings.
I had messed around with checkboxes and ranges and such while putting in the ability to build evo chambers from the queen. In the end, the culprit was the "Worker Maintained" checkbox.
This doesn't explain in the slightest what makes the queen turn around. But I know now that she turns around no matter what for what she builds. And she can be made to not turn around by messing around with the range of her build ability or setting her build ability to being an addon and such. I think changing her build mover to something other than (None) can also make her not turn around when she builds.
I was thinking if I could figure out what makes the queen turn around, I can use it to position the queen in a certain spot upon starting the evo chamber. But I'll just have to figure something else out for that.