I am having a lot of trouble getting something right. I have created a building which shoots missile from long distances on air targets. All working fine and all but the missile doesnt react to moving targets and always ends up at the place where the target was when it was fired.
I have fiddled around endlessly in the mover editor with guidance stuff, 3d and adaptive shite but nothing seems to do anything.
Hey guys,
I am having a lot of trouble getting something right. I have created a building which shoots missile from long distances on air targets. All working fine and all but the missile doesnt react to moving targets and always ends up at the place where the target was when it was fired.
I have fiddled around endlessly in the mover editor with guidance stuff, 3d and adaptive shite but nothing seems to do anything.
Halp.
turns out it was an error in my attack actor.