I have been looking around and I have not found a guide on how to make an ability like War3's POTM "Searing Arrow" where on attack cost x mana and deal bonus damage. Do I make an ability that switches out the weapon which has added effects/behaviors? Or do I make a behavior ability and in the modification field change the combat cost and bonus... kinda like a different flavor of a passive buff. What is the best way to go about making these types of abilities?
I would make the ability that applys a behavior that enables a different weapon and disables the regular weapon for duration, then you can choose to make the weapon drain mana while equipped and/or cost mana to fire the weapon.
Hello,
I have been looking around and I have not found a guide on how to make an ability like War3's POTM "Searing Arrow" where on attack cost x mana and deal bonus damage. Do I make an ability that switches out the weapon which has added effects/behaviors? Or do I make a behavior ability and in the modification field change the combat cost and bonus... kinda like a different flavor of a passive buff. What is the best way to go about making these types of abilities?
I would make the ability that applys a behavior that enables a different weapon and disables the regular weapon for duration, then you can choose to make the weapon drain mana while equipped and/or cost mana to fire the weapon.
Thanks good sir. That makes sense.