Is it possible to change the period of a behavior applied by a unit? Im looking to have a unit/characters haste effect the speed of ticks of a behavior basically.
But does it also change the duration? Or is it just the period? I only wanted the period to change so effectivly the ability does more damage. I was looking at the time scale but I'm not sure how to associate my haste with it. I have my haste as a behavior that applies a stacking 1.01x speed modifier for attacks and I could probably also make one for spell haste (which is currently handled through scripts only). I also have a movement speed behavior (which now that I have WASD movement is almost useless but I still use it partially to control the WASD speed) which I want to make sure doesnt effect it.
Is it possible to change the period of a behavior applied by a unit? Im looking to have a unit/characters haste effect the speed of ticks of a behavior basically.
Timescale increases behaviour period so long as the timescale source is set to "source".
@Eiviyn: Go
But does it also change the duration? Or is it just the period? I only wanted the period to change so effectivly the ability does more damage. I was looking at the time scale but I'm not sure how to associate my haste with it. I have my haste as a behavior that applies a stacking 1.01x speed modifier for attacks and I could probably also make one for spell haste (which is currently handled through scripts only). I also have a movement speed behavior (which now that I have WASD movement is almost useless but I still use it partially to control the WASD speed) which I want to make sure doesnt effect it.