With my units on my map, if they receive a trigger order to move ot another location even if path is blocked they will continue to try and squeeze themselves through a gap that doesn't exist
What I see happening everywhere else they wil move to nearest location and become idle. where they would then attack if necessairy which is what I want to happen.
Have I ticked a wrong flag that is making them stubborn?
nah its only when they enter the region, that they get the order. after that they are no longer in the region but it does look as though they are being given the order several times
With my units on my map, if they receive a trigger order to move ot another location even if path is blocked they will continue to try and squeeze themselves through a gap that doesn't exist
What I see happening everywhere else they wil move to nearest location and become idle. where they would then attack if necessairy which is what I want to happen.
Have I ticked a wrong flag that is making them stubborn?
@nevjmac: Go
Are you repeating your order over and over ? That might be the problem.
@Yaos01: Go
nah its only when they enter the region, that they get the order. after that they are no longer in the region but it does look as though they are being given the order several times
@nevjmac: Go
Add a "text message" line like "TRIGGER LAUNCHED" to see if it is launched more than once.
edit : apparently there's a function detecting if a ground path is detected between two regions. That should fix your issues.
@Yaos01: Go
care to elaborate on that please :)?