I actually have the same issue for one of my skills. The only thing I noticed is that the button with the problem has a long description, and maybe that is causing the cost to not display, but I haven't tried shortening it. Do the ones of yours that aren't working have a long tooltip description?
You say ability/upgrade works fine. That to me means you are using a requirement, right?
You probably put the requirement on the button itself, in the Unit Tab (aswell as) on the ability(Abilities Tab) itself[because you said the Upgrade works fine]. For example, I find Psi Storm in abilities tab, click Ability - Commands +, and remove the 'Use Psi Storm' requirement from the ability. Now ingame, I do not need to research Psi Storm, and the cost (75 Energy) shows up as normal. Head back to the Data Editor, in the Unit Tab, find High Templar, modify his Ability - Command Card +, choose the Psi Storm button, and in the Requirement: box, change it from (none) to 'Use Psi Storm' and now in game, I can still use Psi Storm without research, but now the cost and cooldown are hidden.
I'm thinking that is what you did.
tl;dr - Remove the Requirement from the Ability - Command Card + of the Unit that uses said ability. (not from the ability, but from the unit's command card)
Thanks A LOT, spent 2 hours of my limited time trying to figure it out, there was a post about this before, but it wasn't solved so....
But still, thanks =P
I made upgrades for my map, but the thing is for some of them, the cost isn't displayed. The button and the ability/upgrade works fine.
@DarkFireDragoon: Go
I actually have the same issue for one of my skills. The only thing I noticed is that the button with the problem has a long description, and maybe that is causing the cost to not display, but I haven't tried shortening it. Do the ones of yours that aren't working have a long tooltip description?
@scmapcritic: Go
You say ability/upgrade works fine. That to me means you are using a requirement, right?
You probably put the requirement on the button itself, in the Unit Tab (aswell as) on the ability(Abilities Tab) itself[because you said the Upgrade works fine].
For example, I find Psi Storm in abilities tab, click Ability - Commands +, and remove the 'Use Psi Storm' requirement from the ability.
Now ingame, I do not need to research Psi Storm, and the cost (75 Energy) shows up as normal.
Head back to the Data Editor, in the Unit Tab, find High Templar, modify his Ability - Command Card +, choose the Psi Storm button, and in the Requirement: box, change it from (none) to 'Use Psi Storm' and now in game, I can still use Psi Storm without research, but now the cost and cooldown are hidden.
I'm thinking that is what you did.
tl;dr - Remove the Requirement from the Ability - Command Card + of the Unit that uses said ability. (not from the ability, but from the unit's command card)
Hope that helped!
@BorgDragon: Go
Thanks A LOT, spent 2 hours of my limited time trying to figure it out, there was a post about this before, but it wasn't solved so.... But still, thanks =P
@BorgDragon: Go
Perfect, thanks!