I have a carrier that will act kinda like a movable warpgate with a powerfield below it (mainly for visual effect).
When i click on a command card button, lets say.. "warp in zelot". Then i want that zelot to warp in on a random location on the powerfield and not directly under the carrier. Well thats all :)
I kinda solved it all but am stuck on where the unit warp in. I made an effect "create unit" but i cant find a way to make the unit warp in on a random location on the powerfield.
Place a Warpgate where you can never find it (or just make it hidden), set the cooldown of warp in to 0, and use a trig to order the warpgate to warp in a unit to a random point within the region.
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I have a carrier that will act kinda like a movable warpgate with a powerfield below it (mainly for visual effect).
When i click on a command card button, lets say.. "warp in zelot". Then i want that zelot to warp in on a random location on the powerfield and not directly under the carrier. Well thats all :)
I kinda solved it all but am stuck on where the unit warp in. I made an effect "create unit" but i cant find a way to make the unit warp in on a random location on the powerfield.
Any suggestions?
@Sherlia: Go You can't easily warp units in randomly without triggers.
Place a Warpgate where you can never find it (or just make it hidden), set the cooldown of warp in to 0, and use a trig to order the warpgate to warp in a unit to a random point within the region.