I am currently trying to implement a spell which works similar to Arcane Enchanted mobs in Diablo 3/Heroes of the Storm.
In case you don't know what I am talking about, check out the rotating pink beams in this gif:
Basically I want to create an effect which creates a stationary rotating line of death. Everything hit by the beam should take damage every second or something and targets can be hit multiple times.
However, I quickly ran into some problems. How do I make a position rotate around a point in the data editor? Are there similar spells somewhere to be found?
I am currently trying to implement a spell which works similar to Arcane Enchanted mobs in Diablo 3/Heroes of the Storm. In case you don't know what I am talking about, check out the rotating pink beams in this gif:
Basically I want to create an effect which creates a stationary rotating line of death. Everything hit by the beam should take damage every second or something and targets can be hit multiple times.
However, I quickly ran into some problems. How do I make a position rotate around a point in the data editor? Are there similar spells somewhere to be found?
Interesring challenging here. Not sure cause the model line is so tiny, it will be hard to have a detector collision system around it. With a bigger model, its easy with triggers. But like this, i dont know.
i believe you can watch in Nova assets there are Flame Turrets that work just as you need (just make a weapon with turret that constantly search in a straight line and rotates when idle). Also if everything else fails you can use a rotating kinetic.
Do like the Rainbow Archon and have two Create Persistent effects. You have one in a line doing the damage and the other spins it by casting the Create Persistent in a circle. Only problem with that system is if the caster turns unless based on caster points. However if the sentry unit does not rotate it is easy.
Hello everyone,
I am currently trying to implement a spell which works similar to Arcane Enchanted mobs in Diablo 3/Heroes of the Storm. In case you don't know what I am talking about, check out the rotating pink beams in this gif:
Basically I want to create an effect which creates a stationary rotating line of death. Everything hit by the beam should take damage every second or something and targets can be hit multiple times.
However, I quickly ran into some problems. How do I make a position rotate around a point in the data editor? Are there similar spells somewhere to be found?
Interesring challenging here. Not sure cause the model line is so tiny, it will be hard to have a detector collision system around it. With a bigger model, its easy with triggers. But like this, i dont know.
What is the model you using for this?
i believe you can watch in Nova assets there are Flame Turrets that work just as you need (just make a weapon with turret that constantly search in a straight line and rotates when idle). Also if everything else fails you can use a rotating kinetic.
At least those 2 options crossed my mind....
Do like the Rainbow Archon and have two Create Persistent effects. You have one in a line doing the damage and the other spins it by casting the Create Persistent in a circle. Only problem with that system is if the caster turns unless based on caster points. However if the sentry unit does not rotate it is easy.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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