I was wondering what the best way to scale damage of a spell on a hero as he levels.
the only thing i can think of is adding a *stat* (magic) or something that every level he gains adds + XX to Magic stat and each magic Stats adds + XX to spell DPS.
any other way of doing this proper? or is that it?
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hey guys and gals.
I was wondering what the best way to scale damage of a spell on a hero as he levels.
the only thing i can think of is adding a *stat* (magic) or something that every level he gains adds + XX to Magic stat and each magic Stats adds + XX to spell DPS.
any other way of doing this proper? or is that it?