For my map I want to make it so the unit has multiple weapons. But he has to pick it up from the ground. So he walks over it and it switches to that weapon with limited ammo. But the normal weapon is a machine gun with unlimited ammo. How would I go about this?
On a side note I want the bullets to be kind of like lasers so the player can see where they are aiming, it'll be top down and they have to aim with the mouse, no auto attack. I would also like to know how to make the machine gun not fire in burst, as I've seen marines firing in bursts.
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For my map I want to make it so the unit has multiple weapons. But he has to pick it up from the ground. So he walks over it and it switches to that weapon with limited ammo. But the normal weapon is a machine gun with unlimited ammo. How would I go about this?
On a side note I want the bullets to be kind of like lasers so the player can see where they are aiming, it'll be top down and they have to aim with the mouse, no auto attack. I would also like to know how to make the machine gun not fire in burst, as I've seen marines firing in bursts.