Duo to the lack of information you provide, I'll come with a wild gues and guess that you are using a validator that checks if the targets health is full. If that's the case, just remove that validator and it should work.
Really not sure what you want but you could just add health regeneration to unit. With a buff that starts at the end of the healing process and goes away after a time or just add it to the unit.
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Hey guys, the title says it all "How to make channeling heal ability to continue healing a unit with full HP?" Hope for a fast response Thanks!
Duo to the lack of information you provide, I'll come with a wild gues and guess that you are using a validator that checks if the targets health is full. If that's the case, just remove that validator and it should work.
have a buff with a peridic event that applies a heal again and again and again. It will keep healing until the buff is removed .
Really not sure what you want but you could just add health regeneration to unit. With a buff that starts at the end of the healing process and goes away after a time or just add it to the unit.