How do i remove the random walking that critters do. i removed the behavior that it has and it still walks, so i'm not sure where it is getting the command to do it.
Check the 'UI: Fidget' field on the critter. This determines misc actions when standing still (like playing an animation, turning or wandering), so setting the 'Move' value to 0 says there's 0 chance of the critter moving when idle.
This is the opposite of what I did to make my units wander around randomly.
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How do i remove the random walking that critters do. i removed the behavior that it has and it still walks, so i'm not sure where it is getting the command to do it.
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Check the 'UI: Fidget' field on the critter. This determines misc actions when standing still (like playing an animation, turning or wandering), so setting the 'Move' value to 0 says there's 0 chance of the critter moving when idle.
This is the opposite of what I did to make my units wander around randomly.