I am trying to modify the spawn locusts ability used by the swarm host. I would like to simply allow it to be used while unburrowed and instead of spawning locusts, I want to to spawn banelings.
I tried copying the ability and unit, and creating a new actor. The unit works fine, looks and walks like a swarm host. However, the new ability (copied, without any changes) requires that I have an infested terran or something and will not cast. I don't understand why this is and cannot figure out how to fix it.
I am trying to modify the spawn locusts ability used by the swarm host. I would like to simply allow it to be used while unburrowed and instead of spawning locusts, I want to to spawn banelings.
I tried copying the ability and unit, and creating a new actor. The unit works fine, looks and walks like a swarm host. However, the new ability (copied, without any changes) requires that I have an infested terran or something and will not cast. I don't understand why this is and cannot figure out how to fix it.
that's weird- i didn't even know there was a requirement for that lol
regardless that sounds like a requirement issue. try removing the requirements from the ability.
@joey101d: Go
The only requirement is the burrow requirement. That is why I am very confused.
What mods? Generic ability has no requirements and it is purely the unit has the ability when morphed into burrowed form and lacks it when not.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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