Does anyone have a way to force all portraits in a given map/mod to use their 2D "image" components instead of the 3D .m3 portrait file?
I understand the user can just go into options and change portraits to use 2D, but I'm looking to avoid doing that and just have 2D show up from the get-go. I don't see any override options or actor events to force that.
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects:
Starcraft: Insurrection (SCMR Extra)
Starcraft: Retribution (SCMR Extra)
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Does anyone have a way to force all portraits in a given map/mod to use their 2D "image" components instead of the 3D .m3 portrait file?
I understand the user can just go into options and change portraits to use 2D, but I'm looking to avoid doing that and just have 2D show up from the get-go. I don't see any override options or actor events to force that.
Thoughts?
Current Projects: Starcraft: Mass Recall | Starcraft: Enslavers Redux
Next Project: Warcraft: Origins Reforged (A Warcraft 1 and 2 remaster in the upcoming Blizzard Warcraft 3: Reforged engine featuring both classic and enhanced features.) - Blizzard Page
Future Projects: