I'm experiencing a problem with turrets of morphed units.
Let's say i have a photon cannon, which i morph into another photon cannon(different unit of course), the turret of the second one will not work.
Anyway, if i place the second photon cannon unit directly with the editor or i directly build it in game with a building ability, his turret will work correctly.
So i guess the actor event "turret enable" which is used to create the turret doesnt fire when a unit is morphed.
I also tried "actor creation" "morph ability" events, with no luck :(
The problem is just about the turrets, all the morph things works correctly.
The units with turret also work correctly (their turret turns) when i place them with the editor or i directly build them in game with a probe-like.
The problem is just about when i morph them, the turret just dont work anymore.
Anyway, this is an example map i made to show the problem.
You can test it by targeting your ultralisk with the custom cannons, you 'll notice that if you morph one of the lev1 ones, turret will no longer work, while the lev2 placed with editor work correctly.
I'm experiencing a problem with turrets of morphed units.
Let's say i have a photon cannon, which i morph into another photon cannon(different unit of course), the turret of the second one will not work.
Anyway, if i place the second photon cannon unit directly with the editor or i directly build it in game with a building ability, his turret will work correctly.
So i guess the actor event "turret enable" which is used to create the turret doesnt fire when a unit is morphed.
I also tried "actor creation"
"morph ability" events, with no luck :(
Is anyone experiencing the same issue?
Thanks,
Nite
@Nite01: Go
bump
id sugest watching the Tutorial from ONETWO on youtubecall: ``Advance tower Defence`` , part 4-or 5 shows u how to make an upgradable tower that works
just go over it see if u forgot something
@Selfcreation: Go
i followed exactly that tutorial, and turrets still dont work :( they just work alone, dont work if they are upgraded :(
weired. i dunno :S u made sure to change evant in actors , and to add missing actors??
@Selfcreation: Go
The problem is just about the turrets, all the morph things works correctly. The units with turret also work correctly (their turret turns) when i place them with the editor or i directly build them in game with a probe-like. The problem is just about when i morph them, the turret just dont work anymore.
Anyway, this is an example map i made to show the problem. You can test it by targeting your ultralisk with the custom cannons, you 'll notice that if you morph one of the lev1 ones, turret will no longer work, while the lev2 placed with editor work correctly.
http:www.megaupload.com/?d=U8GWJDOQ
@Nite01: Go
bump
I have the same problem with the siege tank.