I can't for the life of me figure out how to do this, but it seems really simple. How do I apply a force effect in the direction that the caster is facing, to itself (the caster)?
Currently the effect always pushes the unit south or towards 270 degrees. A negative value just pushes it north or towards 90 degrees. I want the ability to push the caster in the direction he is facing.
you can set a location and a unit on a force effect. if setting the location to caster doesnt help you have a more complexe setup which requires to set caster of effectX.
I can't for the life of me figure out how to do this, but it seems really simple. How do I apply a force effect in the direction that the caster is facing, to itself (the caster)?
negative values as descriped in the tooltip of the amount field.
@FunkyUserName: Go
Currently the effect always pushes the unit south or towards 270 degrees. A negative value just pushes it north or towards 90 degrees. I want the ability to push the caster in the direction he is facing.
you can set a location and a unit on a force effect. if setting the location to caster doesnt help you have a more complexe setup which requires to set caster of effectX.
Use a Create Persistent effect either in front or behind and push in a direction. Check my digital peril demo map for an example.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg