In the picture below, a Barrack with attached Tech lab has the letter T. A Barrack with Reactor has R.
If I select 4 Barracks, and I produce 6 Marines, 1 Marine is added to each structure and the other two are queued up.
If I have 4 Barracks and one of them has a Reactor, when I produce 6 Marines, 2 of them FIRST get added to the Barrack with Reactor, and then the other Marines are added to the other structures.
The difference is that the Reactor always gets priority when many structures are selected and many units produced. (It does NOT produce only 1 unit as it would without a Reactor.)
What determines that kind of priority?
The reason I ask: I have a buff that works like a One-Time-Reactor who temporarily allows a structure to produce 2 units at the same time. The problem is the priority. Units are distributed across all Barracks. I want the Barrack with a buff to produce 2 units first, THEN other Barracks produce 1 unit each.
In the picture below, a Barrack with attached Tech lab has the letter T. A Barrack with Reactor has R.
If I select 4 Barracks, and I produce 6 Marines, 1 Marine is added to each structure and the other two are queued up.
If I have 4 Barracks and one of them has a Reactor, when I produce 6 Marines, 2 of them FIRST get added to the Barrack with Reactor, and then the other Marines are added to the other structures.
The difference is that the Reactor always gets priority when many structures are selected and many units produced. (It does NOT produce only 1 unit as it would without a Reactor.)
What determines that kind of priority?
The reason I ask: I have a buff that works like a One-Time-Reactor who temporarily allows a structure to produce 2 units at the same time. The problem is the priority. Units are distributed across all Barracks. I want the Barrack with a buff to produce 2 units first, THEN other Barracks produce 1 unit each.