Hello,
I was wondering how I can tint the color of the item that drops from killing a unit. In Actors, Events Events: Actor Creation, Unit Birth, Unit Creation did not work. Is there to set this? As well do I use Set Tint or Set Tint (Local)?
Thanks
No need to indicate the unit, it will trigger for the main actor.
Indicate the color you want, and maybe the HDR (which indicates the intensity of the color in some way).
And I think you have to indicate a label for the tint (anything like a letter, just a useless name imo). It did not work for me without a label, when I needed to do it.
Hello, I was wondering how I can tint the color of the item that drops from killing a unit. In Actors, Events Events: Actor Creation, Unit Birth, Unit Creation did not work. Is there to set this? As well do I use Set Tint or Set Tint (Local)? Thanks
Anyone know which event it may be in Actors?
There is an event where you can do this.
I would do it like :
ActorCreation.xActor
SetTintColor.xColor
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
No need to indicate the unit, it will trigger for the main actor.
Indicate the color you want, and maybe the HDR (which indicates the intensity of the color in some way).
And I think you have to indicate a label for the tint (anything like a letter, just a useless name imo). It did not work for me without a label, when I needed to do it.
Solved 1. New Event: Actor Creation 1-1. Do not set it to a specific actor. 2. NewMsg: SetTintColor 2-2. Include Label for ID.