(I'm also the guy who made the terrain for the SC2 version of Element TD)
Well what happened was that I've been busy studying full-time and getting my life in order and such and such, but I'm graduating in June and planning to make a comeback to Mapster! (Won't be able to make a full return until I return from the World Championships of Barbershop in Las Vegas I'm participating in with my chorus in late June/early July, but this is a start!).
I wanted to enter with a little bit more than a hello, so I finally pulled myself together and finished a cinematic I started making for Progammer's old Epic Battle Scene Contest.
I had high ambitions back in 2010 and wrote a song, made a recording and about 30 seconds worth of cinematic triggers/terrain. Then a year went and I made a new recording and added an addition minute worth of cinematic.
And finally last year (2013), I recording this final version of the song and I just finished the editor-made-music-video for it today.
I hope you enjoy it! (I apologize in advance for the occasional fps-drop).
Thanks for stopping by! I hope we'll see eachother around soon, I'll come on here whenever I get the spare time.
Do you say that when you look at Zelda: A Link to the Past too?
Zelda isn't a point-and-click mystery game though :b
I didn't look too much at the website or the game, but I'm sure it's a great game to fans of the genre, personally I'm not too fond of point-and-clicks
I'm not gonna throw myself into this one, but Esports != Custom Mapping, and most likely not the same guy who made the post. But still, you need to think about it from the perspective of getting the message across.
Nexus Wars was on top of the popularity and a lot of people know what map it is and a lot of people most likely enjoy that map a great deal. So for the sake of communicating to the players of the custom maps, it would not make sense to mention a lesser known but better map most of the readers have never heard of. (inb4 "there were better maps on the first page")
I don't want to re-start that old conversation so I'll jump out here.
Edit: A random number generator picked 2 and 18 for me (Yes for sure): To be king you do/don't need a castle, now how am i supposed to something around that? They totally contradict eachother!
Or you just have a leader with his men against a king standing on his castle, the prior showing the other guy that you don't need a castle to be king
I thought there would be a thousand portapotty jokes when I thought up the idea or possibly a lot of caves in some random desert. I really like Terhonator's since it's actually serious.
You're welcome.
I got it out of the way early, basic human psychology. People want to be unique so that they get noted for what they did, subconsciously or not. (Which is why "firsts" and achievements are so popular) :b
Am I the only one who reads "Ender's Bathroom" everytime I see the topic title?
Anyway, I didn't really get much out of the video, since there wasn't really much happening in the 30 seconds your friend recorded. But from the little I did see, I can imagine further how the game is like and could be like, and it looks like a simple game that could be quite fun (:
Also, tried playing around with lighting? Could eye-candify your map quite a bit. Editing the lighting works really well for the aesthetics on maps that don't have that much going on doodad-wise.
I can imagine this game being quite fun indeed with a full house indeed, 14 players bouncing here and there, and everwhere high adventure that's beyong compare, they are the gummibears
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All the links in the first post has been updated and should be working accordingly!
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Greetings general chat!
Some of you might remember me from such threads as WoW-Model Pack Requests and very old entries of the Weekly Terraining Exercise:
WTE #2: To Be King, You Don't Need A Castle
WTE #3: These Dead Streets
WTE #6: Bridging The Gap
WTE #15: Say Cheese!
WTE #45: Haunted Forest
WTE #46: Where Was Bin Laden Hiding?
(I'm also the guy who made the terrain for the SC2 version of Element TD)
Well what happened was that I've been busy studying full-time and getting my life in order and such and such, but I'm graduating in June and planning to make a comeback to Mapster! (Won't be able to make a full return until I return from the World Championships of Barbershop in Las Vegas I'm participating in with my chorus in late June/early July, but this is a start!).
I wanted to enter with a little bit more than a hello, so I finally pulled myself together and finished a cinematic I started making for Progammer's old Epic Battle Scene Contest.
I had high ambitions back in 2010 and wrote a song, made a recording and about 30 seconds worth of cinematic triggers/terrain. Then a year went and I made a new recording and added an addition minute worth of cinematic.
And finally last year (2013), I recording this final version of the song and I just finished the editor-made-music-video for it today.
I hope you enjoy it! (I apologize in advance for the occasional fps-drop).
Thanks for stopping by! I hope we'll see eachother around soon, I'll come on here whenever I get the spare time.
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My God, that gave me such a nostalgiatrip back to the good old "Who's that Pokémon?!" days.
On-topic: It seems to follow the same pattern that the Terran silhouette that was recently revealed does, kinda looks like a lurker. Source?
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Zelda isn't a point-and-click mystery game though :b I didn't look too much at the website or the game, but I'm sure it's a great game to fans of the genre, personally I'm not too fond of point-and-clicks
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All's well that ends well, then! (:
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I'm not gonna throw myself into this one, but Esports != Custom Mapping, and most likely not the same guy who made the post. But still, you need to think about it from the perspective of getting the message across.
Nexus Wars was on top of the popularity and a lot of people know what map it is and a lot of people most likely enjoy that map a great deal. So for the sake of communicating to the players of the custom maps, it would not make sense to mention a lesser known but better map most of the readers have never heard of. (inb4 "there were better maps on the first page")
I don't want to re-start that old conversation so I'll jump out here.
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It wouldn't be possible to convert them, because the units in SC1 are sprites :p (images/pictures)
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Awesome for singleplayer though (:
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Or you just have a leader with his men against a king standing on his castle, the prior showing the other guy that you don't need a castle to be king
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so far, that looks awesome (:
As for me, if I find time, I'll be doing a photo-realistic jungle; pewpew
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You're welcome.
I got it out of the way early, basic human psychology. People want to be unique so that they get noted for what they did, subconsciously or not. (Which is why "firsts" and achievements are so popular) :b
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You all saw this one coming.
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@Scbroodsc2: Go
They say there's a ghost haunting these here woods..
..Gettit?
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Gah, I kinda rushed this one, but here:
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Am I the only one who reads "Ender's Bathroom" everytime I see the topic title?
Anyway, I didn't really get much out of the video, since there wasn't really much happening in the 30 seconds your friend recorded. But from the little I did see, I can imagine further how the game is like and could be like, and it looks like a simple game that could be quite fun (:
Also, tried playing around with lighting? Could eye-candify your map quite a bit. Editing the lighting works really well for the aesthetics on maps that don't have that much going on doodad-wise.
I can imagine this game being quite fun indeed with a full house indeed, 14 players bouncing here and there, and everwhere high adventure that's beyong compare, they are the gummibears
Have you published it in any region?