Okay sorry I didnt so it when I first woke up, I was busy, Okay so heres the deal.
3 of the sounds are working, But the other ones are done through the Actor(missile type k5 kerrigan) events field.
So I suggest ignore the events because they are done through some kind of "soundrank" status which I believe is accessed through the banks somehow. so I dunno.
Just manually set the sounds in the "sounds +" field on the actor.
i dont understand what you said at all. can you just tell me which tab, which name, which event instead of making me confused?
Like they said, you can change weapons of a unit but increasing damage is a bit trickier. If you want to increase the damage done of a unit type then use catalog field set functions. Changing a unit's damage via catalog will change the weapon damage of all units of that type, though. So you can't just increase one unit's damage via catalog.
However, there is a work around. By making about four stackable behaviors, which increase a unit's damage by +1, +10, -1, and -10 then you can make your own functions in triggers to set a unit's bonus damage to whatever you want. I can provide more information if you're interested.
so i can make a trigger increasing damage by clicking button or must i make 20 triggers for 20 upgrades?
those systems looked interesting because i thought i dont need to make 2040 upgrades to increase damage via data. Can i increase damage with +1 thing via trigger?
That's because you clicked on the model file, which is btw not called "PrisonZealot" but "Prisoner Zealot", and not on the model that you loaded into the current scene in the bottom left.
Shift+D worked regardless because the Blizzard devs sometimes know what they are doing and make their systems failproof and easy to work with.
where is prisonzealot? you are talking something without a picture. it looked like you are teasing me. btw it is not only one thing that changed. however i found the way works 100%. http://www.galaxywiki.net/Custom_Unit_Textures (this one is the best one. i got it worked)
5) http://i.imgur.com/NMDqey9.jpg (the result. i couldn't find the way to make it show in editor with timer thing. but i dont need to see it in editor really cuz i can see the textures. the color of texture does match with unit in game)
I think the only thing that changed about how this works is that instead of loading a model into the Previewer you use the Cutscene Editor to find out which materials are used by the model.
yeah i can't find a thing. show me a screenshot of latest UI. i think it is easy to post a pic if you think it is easy to change skins instead of teasing me? i dont think i am the only one who doesnt understand them. also i looked at cutscene editor. http://i.imgur.com/BGBkK6c.jpg
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can i use unit in editor? is that all locked and i can't use?
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i saw there is sc1 map but where can i download sc1 units and abilities?
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i dont understand what you said at all. can you just tell me which tab, which name, which event instead of making me confused?
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so i can make a trigger increasing damage by clicking button or must i make 20 triggers for 20 upgrades?
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is there any simple trigger changing weapon and removing weapon and increasing damage?
http://www.galaxywiki.net/Simple_Kill_Tracking_Leaderboard
http://www.sc2mapster.com/forums/development/triggers/48466-simple-resource-leaderboard-please-help/
those systems looked interesting because i thought i dont need to make 2040 upgrades to increase damage via data. Can i increase damage with +1 thing via trigger?
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is there soul missile ability in editor? AdeptSoulMissile i found some chinese thread on it http://bbs.islga.org/forum.php?mod=viewthread&tid=41294
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can anyone give fire first effect to hybrid?
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transformer! how do i make green to white?
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it looks a bit like iron man lol
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http://www.galaxywiki.net/Custom_Unit_Textures
i can't post pics at same time so.. here is link for more zerglings..
http://couponbookmmo.blogspot.kr/2013/09/zergling-with-different-textures.html
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where is prisonzealot? you are talking something without a picture. it looked like you are teasing me. btw it is not only one thing that changed. however i found the way works 100%. http://www.galaxywiki.net/Custom_Unit_Textures (this one is the best one. i got it worked)
here is my tutorial.
http://imgur.com/NMDqey9,DRkzzCZ,qa1t7oM,5sXzFi4,4smZG17#4
http://www.galaxywiki.net/Custom_Unit_Textures
1) http://i.imgur.com/4smZG17.jpg (the name must be same. you must type diffuse_blood not diffuse or diff)
2) http://i.imgur.com/5sXzFi4.jpg (type _diffuse_blood and main and unit name Marine_)
3) http://i.imgur.com/qa1t7oM.jpg (you dont need to type main.diffuse.blood. Type main.diffuse)
4) http://i.imgur.com/DRkzzCZ.jpg (actor creation - textureselectbyid -> find the texture you made on textures tab)
5) http://i.imgur.com/NMDqey9.jpg (the result. i couldn't find the way to make it show in editor with timer thing. but i dont need to see it in editor really cuz i can see the textures. the color of texture does match with unit in game)
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Right click didn't work. I did Shift+D. finally worked. http://i.imgur.com/iQG7FcD.jpg
it would be impossible to know it if you didnt tell me unless i am a jesus. now i can follow guide!
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who can understand that really with wrong guide? i will post a guide for you here if one of them tells me truth. it would take 3 seconds to explain.
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yeah i can't find a thing. show me a screenshot of latest UI. i think it is easy to post a pic if you think it is easy to change skins instead of teasing me? i dont think i am the only one who doesnt understand them. also i looked at cutscene editor. http://i.imgur.com/BGBkK6c.jpg
where is material?
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well the UI looks different. i dont understand.