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0
@HatsuneMikuMegurine: Go
r462 or r475 can export custom models without helmet, shoulder, weapon.
@zzPop: Go
I don't know which Attach mean Center.
static wxString Attach_Names[] = { // enum POSITION_SLOTS _T("Left wrist (shield) / Mount"), // 0 _T("Right Palm"), _T("Left Palm"), _T("Right Elbow"), _T("Left Elbow"), _T("Right Shoulder"), // 5 _T("Left Shoulder"), _T("Right Knee"), _T("Left Knee"), _T("Right Hip"), _T("Left Hip"), // 10 _T("Helmet"), _T("Back"), _T("Right Shoulder Horizontal"), _T("Left Shoulder Horizontal"), _T("Front Hit Region"), // 15 _T("Rear Hit Region"), _T("Mouth"), _T("Head Region"), _T("Base"), _T("Above"), // 20 _T("Pre-Cast 1 L"), _T("Pre-Cast 1 R"), _T("Pre-Cast 2 L"), _T("Pre-Cast 2 R"), _T("Pre-Cast 3"), //25 _T("Upper Back Sheath R"), _T("Upper Back Sheath L"), _T("Middle Back Sheath"), _T("Belly"), _T("Reverse Back, Up Back L"), //30 _T("Right Back"), _T("Left Hip Sheath"), _T("Right Hip Sheath"), _T("Spell Impact"), _T("Right Palm (Unk1)"), //35 _T("Right Palm (Unk2)"), _T("Demolishervehicle"), _T("Demolishervehicle2"), _T("Vehicle Seat1"), _T("Vehicle Seat2"), // 40 _T("Vehicle Seat3"), _T("Vehicle Seat4"), }; static wxString M3_Attach_Names[] = { _T("Ref_Hardpoint"), // 0 _T("Ref_Weapon Right"), _T("Ref_Weapon Left"), _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), //5 _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), //10 _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), _T("Ref_Hardpoint"), _T("Ref_Target"), //15 _T("Ref_Target"), _T("Ref_Hardpoint"), _T("Ref_Overhead"), _T("Ref_Origin"), _T("Ref_Head"), //20 };
try the newest DEV WORK version.
http://code.google.com/p/wowmodelviewer/downloads/list
@Nebruzias: Go
use r461 :~
try r450, it's my fault.
http://code.google.com/p/wowmodelviewer/updates/list
Started as Administrator
What's your wow version, live or beta? and what's wowmodelviewer version you used? could you provide userSettings\log.txt for more information.
Could you make a short list for these models and related bug attachment.
@NiNtoxicated01: Go
r436
characters without shoulder, helmet and weapon
@sherardt: Go
export characters progress:
1. mesh part: ok
2. texture: not yet, need 1-N days
and a version without shoulder, helmet and weapon will be released
3. merge two m2 into m3, need 1-M weeks
@HellFire0102: Go
how about this new version? we don't test many models. just use arthaslichking and elemental for particle test samples.
r421
update export m3
update SetSkin
- random select skin from dbc only
r416 More works on particles.
Thanks Nin and Cutevisor.
@Mienk: Go
try to run it as administrator perm
0
@HatsuneMikuMegurine: Go
r462 or r475 can export custom models without helmet, shoulder, weapon.
0
@zzPop: Go
I don't know which Attach mean Center.
0
@HatsuneMikuMegurine: Go
try the newest DEV WORK version.
http://code.google.com/p/wowmodelviewer/downloads/list
0
@Nebruzias: Go
use r461 :~
0
@Nebruzias: Go
http://code.google.com/p/wowmodelviewer/downloads/list
0
@Nebruzias: Go
try r450, it's my fault.
http://code.google.com/p/wowmodelviewer/updates/list
0
@Nebruzias: Go
Started as Administrator
0
@Nebruzias: Go
What's your wow version, live or beta? and what's wowmodelviewer version you used? could you provide userSettings\log.txt for more information.
0
@zzPop: Go
Could you make a short list for these models and related bug attachment.
0
@NiNtoxicated01: Go
r436
characters without shoulder, helmet and weapon
0
@sherardt: Go
export characters progress:
1. mesh part: ok
2. texture: not yet, need 1-N days
and a version without shoulder, helmet and weapon will be released
3. merge two m2 into m3, need 1-M weeks
0
@HellFire0102: Go
how about this new version? we don't test many models. just use arthaslichking and elemental for particle test samples.
0
@NiNtoxicated01: Go
r421
update export m3
update SetSkin
- random select skin from dbc only
0
@HellFire0102: Go
r416 More works on particles.
Thanks Nin and Cutevisor.
0
@Mienk: Go
try to run it as administrator perm