As I previously said, I don't know too much about trademarking, just figured I should mention it since the original article where I read it said that Valve failed to register the regular spelling, so had to go for DOTA instead.
DotA should go to Icefrog rather than valve. Then he can decide which should be made :).
Do you mean that?
I personally think DotA should remain neutral. Not being a trademark to any company or person. It was born as a Warcraft 3 map by Eul whom evolved the AoS concept. I think what Valve is doing with trademarking the name is pretty lame.
Do you mean that?
I personally think DotA should remain neutral. Not being a trademark to any company or person. It was born as a Warcraft 3 map by Eul whom evolved the AoS concept. I think what Valve is doing with trademarking the name is pretty lame.
It's just a "1-up" war. Valve started making DoTA, and then Blizzard tried to 1-up them by making Blizzard DoTA, and now Valve is 1-upping them by trying to trademark the name. It's almost like little children arguing over their favorite toy. :/
Personally, I hope Blizzard loses. They don't deserve to win. They sit by as map makers create something beloved by all (cept me, damn map ruined WC3), and then try to swoop in and take it as their own. Atleast Valve had the decency to hire the creator of DOTA before swooping in and taking it.
Fact is there'd be no DotA if not for Blizzard's Warcraft series. Chicken and egg.
Blizzard have a stake in this.
And there'd be no DotA if the creators didn't.. well.. create it. Besides, Aeon of Strife gametypes have been around a lot longer then WC3, so no Blizzard really has no stake. Just because somebody used their editor to make something, doesn't mean they have a right and take it over. Blizzard's just being greedy, trying to take other peoples work and pawn it off as their own.
same reason i was opposed to dota being remade for sc2
1 was great. 3 was plenty. now we have 6.
DotA, HoN, LoL, SotIS, Valve DotA, Blizzard DotA.
community will be segregated. tournaments will die because no communities will be large enough to gather enough interest.
it's always possible they will all die and 1 will survive.
so much focus on this game when it just needs to be left alone to grow on it's own.
and just fyi. blizzard dont want to trademark dota. they see it as a combined community project. it wasn't just icefrog who made dota
Frankly, I'm glad there's over-saturation, DOTA killed WC3. Where once there was a game full of variety, now there's only DOTA. If SC2 got a super good DOTA map as well, it'd be the same thing, just dota and nothing else. Atleast with this over-saturation, SC2 wont be dragged down like WC3 was, everyone's spread out, leaving room for creativity to thrive... until Blizzard kills it themselves with publishing/popularity systems. Rofl, can never win.
And there'd be no DotA if the creators didn't.. well.. create it. Besides, Aeon of Strife gametypes have been around a lot longer then WC3, so no Blizzard really has no stake. Just because somebody used their editor to make something, doesn't mean they have a right and take it over. Blizzard's just being greedy, trying to take other peoples work and pawn it off as their own.
Greedy by providing all their game assets, art and effort into an easily usable format for their playerbase to tinker with. I see.
Also yes, there'd be no DotA if the creators didn't create it. The creators aren't filing for the name, however. Valve is. Oh and, Icefrog didn't make DotA, before you suggest that him working for Valve gives them a similar claim.
They chose to give their assets away for free, they can't turn around and go "hurr that's ours" That'd be like you giving somebody a gift, and then going that since you gave them that gift, they owe you. That's not how it works. Besides, I worked on maps in WC3 and I can say with a fair amount of certainty that the creators of DotA didn't use Blizzards shitty map editor, they probably used a third party one.
And while I know Icefrog didn't make dota, and as such doesn't make Valve entitled. It gives Valve more entitlement then Blizzard. Atleast valve brought an important person of dota development to work with them, who'd blizzard get? Oh right, nobody. Obviously given all the itterations dota's been through, it'd be quite impossible to hire all the devs, but atleast valve made the effort to get SOMEBODY who worked on it. Blizzard couldn't even be bothered to do that much. And in this case, it's the lesser of two evils, so Valve wins.
I don't even know where to start pointing out all the myriad of things that are wrong with what you just said.
Firstly, they aren't giving their assets away. The assets aren't a gift. The assets are still the intellectual property of Blizzard, as is the wc3 engine, editor and anything you create with the wc3 editor.
Secondly, it doesn't matter if they used the wc3 editor or not. For a start when DotA was first made, there weren't any third party editors available. Secondly, nothing in DotA was complicated enough to warrant more than what the standard editor provided, so this whole point is just speculation.
Lastly, do you really think Icefrog, who neither made the map, nor any of the assets involved in the map, is more entitled to the deeds over a) the people who actually made DotA or b) the people who made the assets and tools used to make DotA?
I don't even know where to start pointing out all the myriad of things that are wrong with what you just said.
Firstly, they aren't giving their assets away. The assets aren't a gift. The assets are still the intellectual property of Blizzard, as is the wc3 engine, editor and anything you create with the wc3 editor.
Secondly, it doesn't matter if they used the wc3 editor or not. For a start when DotA was first made, there weren't any third party editors available. Secondly, nothing in DotA was complicated enough to warrant more than what the standard editor provided, so this whole point is just speculation.
Lastly, do you really think Icefrog, who neither made the map, nor any of the assets involved in the map, is more entitled to the deeds over a) the people who actually made DotA or b) the people who made the assets and tools used to make DotA?
Firstly, they may not be giving the assets away, they ARE giving away the ability to use them to create various maps. They have NO right to claim ownership of maps, they themselves say the editor isn't supported by them, how can they claim ownership of something made using a tool they don't support?
Secondly, sure it's pure speculation.
Lastly, if the original devs of DOTA were filing for trademark of it, that'd be another story. But this is between Blizzard and Valve, how many dota devs does Blizzard have working for them? Oh.. that's right, none. Atleast Valve got one of the devs, this gives them more claim. It comes down to who has more, Valve has a dev of DOTA, blizzard doesn't. Therefore Valve has, albeit small, a legitiment claim to dota. Blizzard has no claim, at all, not even a small one. Therefore Valve wins. Since last I checked, small is still larger then nothing at all.
lol, in the end, I failed to think of a completely new name for my new DotA map, so I called it Aeon of Chaos. I guess no one trademarked "Aeon of" something, right? :P
At least the name match the general picture of my map. ;)
i gota say i have never liked dota, and don't see whats so good about it -.-,
i hope blizzard wins ooo cos i just don't like Valve at all they are not a nice company like blizzard is nice to its pepz (at times,(when they wanna be =P))
last thing i have ever liked one valve game
ok last last thing i'm sure value are mainly a FPS game maker Company aren't they?, so this would be there first game with RTS bits in it so i see a fail coming up by Value
i gota say i have never liked dota, and don't see whats so good about it -.-,
i hope blizzard wins ooo cos i just don't like Valve at all they are not a nice company like blizzard is nice to its pepz (at times,(when they wanna be =P))
last thing i have ever liked one valve game
ok last last thing i'm sure value are mainly a FPS game maker Company aren't they?, so this would be there first game with RTS bits in it so i see a fail coming up by Value
(stay with FPS value =P)
Valve is not a nice company like blizzard ? lol'd
Blizzard was a RTS game maker weren't they? So why did they make a MMO that made em billionnaires?
In my perfect world, it's not Activision-Blizzard, it's Valve-Blizzard, and they all sit together with their billions of dollars of talented workers and come up with really cool games that are not game-of-the-week corporate games. Yayyyyyyyyyyyyyy!
P.S. anyone notice how PC games have pretty much died (outside of Valve and Blizz)? Perhaps we'd all be console gamers without them haha. Seems like console market is where companies can churn out crap now because us PC gamers are getting too skeptical... plus the whole pirating thing. Although people pay when there's value in a product.
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@Blackveiled: Go
As I previously said, I don't know too much about trademarking, just figured I should mention it since the original article where I read it said that Valve failed to register the regular spelling, so had to go for DOTA instead.
So what do you think will happen to WarCraft 3 after this? They can't use WC3 DoTA if this gets trademarked by either Blizzard or Valve.
DotA should go to Icefrog rather than valve. Then he can decide which should be made :).
Do you mean that?
I personally think DotA should remain neutral. Not being a trademark to any company or person. It was born as a Warcraft 3 map by Eul whom evolved the AoS concept. I think what Valve is doing with trademarking the name is pretty lame.
It's just a "1-up" war. Valve started making DoTA, and then Blizzard tried to 1-up them by making Blizzard DoTA, and now Valve is 1-upping them by trying to trademark the name. It's almost like little children arguing over their favorite toy. :/
Personally, I hope Blizzard loses. They don't deserve to win. They sit by as map makers create something beloved by all (cept me, damn map ruined WC3), and then try to swoop in and take it as their own. Atleast Valve had the decency to hire the creator of DOTA before swooping in and taking it.
Fact is there'd be no DotA if not for Blizzard's Warcraft series. Chicken and egg.
Blizzard have a stake in this.
And there'd be no DotA if the creators didn't.. well.. create it. Besides, Aeon of Strife gametypes have been around a lot longer then WC3, so no Blizzard really has no stake. Just because somebody used their editor to make something, doesn't mean they have a right and take it over. Blizzard's just being greedy, trying to take other peoples work and pawn it off as their own.
welcome to over saturation. goodbye community.
same reason i was opposed to dota being remade for sc2 1 was great. 3 was plenty. now we have 6. DotA, HoN, LoL, SotIS, Valve DotA, Blizzard DotA.
community will be segregated. tournaments will die because no communities will be large enough to gather enough interest. it's always possible they will all die and 1 will survive. so much focus on this game when it just needs to be left alone to grow on it's own.
and just fyi. blizzard dont want to trademark dota. they see it as a combined community project. it wasn't just icefrog who made dota
Frankly, I'm glad there's over-saturation, DOTA killed WC3. Where once there was a game full of variety, now there's only DOTA. If SC2 got a super good DOTA map as well, it'd be the same thing, just dota and nothing else. Atleast with this over-saturation, SC2 wont be dragged down like WC3 was, everyone's spread out, leaving room for creativity to thrive... until Blizzard kills it themselves with publishing/popularity systems. Rofl, can never win.
Greedy by providing all their game assets, art and effort into an easily usable format for their playerbase to tinker with. I see.
Also yes, there'd be no DotA if the creators didn't create it. The creators aren't filing for the name, however. Valve is. Oh and, Icefrog didn't make DotA, before you suggest that him working for Valve gives them a similar claim.
They chose to give their assets away for free, they can't turn around and go "hurr that's ours" That'd be like you giving somebody a gift, and then going that since you gave them that gift, they owe you. That's not how it works. Besides, I worked on maps in WC3 and I can say with a fair amount of certainty that the creators of DotA didn't use Blizzards shitty map editor, they probably used a third party one.
And while I know Icefrog didn't make dota, and as such doesn't make Valve entitled. It gives Valve more entitlement then Blizzard. Atleast valve brought an important person of dota development to work with them, who'd blizzard get? Oh right, nobody. Obviously given all the itterations dota's been through, it'd be quite impossible to hire all the devs, but atleast valve made the effort to get SOMEBODY who worked on it. Blizzard couldn't even be bothered to do that much. And in this case, it's the lesser of two evils, so Valve wins.
I don't even know where to start pointing out all the myriad of things that are wrong with what you just said.
Firstly, they aren't giving their assets away. The assets aren't a gift. The assets are still the intellectual property of Blizzard, as is the wc3 engine, editor and anything you create with the wc3 editor.
Secondly, it doesn't matter if they used the wc3 editor or not. For a start when DotA was first made, there weren't any third party editors available. Secondly, nothing in DotA was complicated enough to warrant more than what the standard editor provided, so this whole point is just speculation.
Lastly, do you really think Icefrog, who neither made the map, nor any of the assets involved in the map, is more entitled to the deeds over a) the people who actually made DotA or b) the people who made the assets and tools used to make DotA?
"same reason i was opposed to dota being remade for sc2 1 was great. 3 was plenty. now we have 6. DotA, HoN, LoL, SotIS, Valve DotA, Blizzard DotA."
:( You forgot to mention Hero Attack.
Firstly, they may not be giving the assets away, they ARE giving away the ability to use them to create various maps. They have NO right to claim ownership of maps, they themselves say the editor isn't supported by them, how can they claim ownership of something made using a tool they don't support?
Secondly, sure it's pure speculation.
Lastly, if the original devs of DOTA were filing for trademark of it, that'd be another story. But this is between Blizzard and Valve, how many dota devs does Blizzard have working for them? Oh.. that's right, none. Atleast Valve got one of the devs, this gives them more claim. It comes down to who has more, Valve has a dev of DOTA, blizzard doesn't. Therefore Valve has, albeit small, a legitiment claim to dota. Blizzard has no claim, at all, not even a small one. Therefore Valve wins. Since last I checked, small is still larger then nothing at all.
lol, in the end, I failed to think of a completely new name for my new DotA map, so I called it Aeon of Chaos. I guess no one trademarked "Aeon of" something, right? :P
At least the name match the general picture of my map. ;)
i gota say i have never liked dota, and don't see whats so good about it -.-,
i hope blizzard wins ooo cos i just don't like Valve at all they are not a nice company like blizzard is nice to its pepz (at times,(when they wanna be =P))
last thing i have ever liked one valve game
ok last last thing i'm sure value are mainly a FPS game maker Company aren't they?, so this would be there first game with RTS bits in it so i see a fail coming up by Value
(stay with FPS value =P)
Valve is not a nice company like blizzard ? lol'd
Blizzard was a RTS game maker weren't they? So why did they make a MMO that made em billionnaires?
Why does this mean anything? Its just a name. Icefrog will beable to hand over the intellectual rights of what hes created, which isn't much.
In my perfect world, it's not Activision-Blizzard, it's Valve-Blizzard, and they all sit together with their billions of dollars of talented workers and come up with really cool games that are not game-of-the-week corporate games. Yayyyyyyyyyyyyyy!
P.S. anyone notice how PC games have pretty much died (outside of Valve and Blizz)? Perhaps we'd all be console gamers without them haha. Seems like console market is where companies can churn out crap now because us PC gamers are getting too skeptical... plus the whole pirating thing. Although people pay when there's value in a product.