MULEs now harvest the same amount of minerals on both high yield minerals and normal minerals.
Snipe damage changed from 45 to 25 +25 Psionic
Phoenix now has a range upgrade at the Fleet Beacon
APM / CPM changes
The Snipe nerf is the biggest change. I've listed its effects in a list:
Quote:
Changes due to new snipe mechanics vs PSIONIC casters:
- now 2 snipes always kill the infestor (mustn't be at the same time anymore)
- only 2 snipes needed to kill a Ghost (from 3)
- only 4 snipes needed to kill a Queen (from 5)
- Dark Templar: 3 (from 3) [after emp: 1 (from 1)]
new # Snipes needed vs other units:
- Marine: 3 (from 2) [if Marine stimmed: see without upgrade]
- Marine (without upgrade): 2 (from 1)
- Marauder: 5 (from 3) [stimmed Marauder: 4 + autoattack (from 3)]
- SCV: 2 (from 1)
- Zealot: 6 (from 4) or 4 after EMP (from 3 after EMP)
- Drone: 2 (from 1)
- Zergling: 2 (from 1)
- Roach: 6 (from 4)
- Hydralisk: 3 + autoattack (from 2)
- Mutalisk: 5 (from 3)
- Overlord: 8 (from 5)
- Broodling: 1 + autoattack (from 1)
- Ultralisk: 20 at the same time (from 11 + autoattack)
- Broodlord: 9 at the same time (from 5 at the same time)
- Corruptor: 8 at the same time (from 5)
- Overseer: 8 at the same time (from 5)
- Baneling: 2 (from 1)
Blizzard's Starcraft 2 balance designer David Kim published an article about upcoming patch changes.
Highlights:
The Snipe nerf is the biggest change. I've listed its effects in a list:
I want an editor patch :(