Hey guys, have a problem. My weapon has a set of effects, one of them has a 30% chance to occur. I want my unit play different animation for this special attack. So what should i do to make it work?
Could always get it to apply a behaviour that a Unit Compare Behavior Count validator uses for a Validate Unit term to disable the other one from playing.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Is there more efficient solution? I saw such feature in warcraft 3 where blademaster hero used another animation for critical strikes. Do you know how this feature was implemented there?
Hey guys, have a problem. My weapon has a set of effects, one of them has a 30% chance to occur. I want my unit play different animation for this special attack. So what should i do to make it work?
Use an effect event and an Play Animation action.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
it doesn't work because my weapon already has animation. It will force my model play two animations at the same time, i tried it and that was buggy.
Could always get it to apply a behaviour that a Unit Compare Behavior Count validator uses for a Validate Unit term to disable the other one from playing.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Is there more efficient solution? I saw such feature in warcraft 3 where blademaster hero used another animation for critical strikes. Do you know how this feature was implemented there?
Odds are you have conflicting actor events because actors do not play any animations unless you tell them to.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg