Have a Buff behaviour that the unit starts with but is removed by a unit Order Queue validator when it is ordered to use the rally ability that in turn disables the setting via the Ability - Info - Set Validators field on the Rally ability?
You use the field mentioned in my last post to use a Unit Compare Behavior Count validator to check the unit has the buff, the buff has a remove validator of the Unit Order Queue type.
In short you use rally, the buff is removed and then you can no longer set the rally.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
How can i make the rally ability a 1 time use? i wanna set it with triggers when it start but then make it not possible for the user to change.
Have a Buff behaviour that the unit starts with but is removed by a unit Order Queue validator when it is ordered to use the rally ability that in turn disables the setting via the Ability - Info - Set Validators field on the Rally ability?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Sorry i don't fully understand what you mean. But when i try to disable the ability then the current rally point is lost.
Can i make the ability only to be able to target minerals fields then that would be a solution.
You use the field mentioned in my last post to use a Unit Compare Behavior Count validator to check the unit has the buff, the buff has a remove validator of the Unit Order Queue type.
In short you use rally, the buff is removed and then you can no longer set the rally.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
The thing is that if you disable rally then the current set rally point goes away so that dont work either :/
So you tested with a validator in the Ability - Info - Set Validators field?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg