I have a structure, called a Shield Tower, which has a permanent large-radius Guardian Shield. The issue is: if an enemy unit does not have sight of the Shield Tower, the Guardian Shield is invisible; it's not until the Shield Tower is within line of sight that the Guardian Shield actor becomes visible as well.
Any ideas how to make this always visible, regardless of the visibility of the tower?
It's a flag setting in the guardian shields actor. If it's using the same actor as the traditional guardian shield that one will also be visible through the fog of war.
In the Guardian Shield actor there are 2 flag fields: "Model Flags", and "Flags", and nothing in either seems relevant. Also, in the Guardian Shield model, there is a field, "Flags", which contains "Fog of War". Even with that unchecked it still behaves as described.
Sorry that's my bad. I didn't have the editor open and said flags. Well its not its just an Actor field with the type Actor: Fog Visibility which you probably want set to snapshot.
I have a structure, called a Shield Tower, which has a permanent large-radius Guardian Shield. The issue is: if an enemy unit does not have sight of the Shield Tower, the Guardian Shield is invisible; it's not until the Shield Tower is within line of sight that the Guardian Shield actor becomes visible as well.
Any ideas how to make this always visible, regardless of the visibility of the tower?
@Swagblanket: Go
It's a flag setting in the guardian shields actor. If it's using the same actor as the traditional guardian shield that one will also be visible through the fog of war.
@JacktheArcher: Go
Could you be a little more specific?
In the Guardian Shield actor there are 2 flag fields: "Model Flags", and "Flags", and nothing in either seems relevant. Also, in the Guardian Shield model, there is a field, "Flags", which contains "Fog of War". Even with that unchecked it still behaves as described.
@Swagblanket: Go
Sorry that's my bad. I didn't have the editor open and said flags. Well its not its just an Actor field with the type Actor: Fog Visibility which you probably want set to snapshot.
@JacktheArcher: Go
Thanks for the help. I ended up just going to Units > Shield Tower > (Basic) Fog Visibility: "Dimmed", and that worked.