I want units to spawn at a certain unit then wander around the map. I also want to be able to give them commands as a whole with button abilities to go to certain regions then wander there. Any ideas?
I want units to spawn at a certain unit then wander around the map. I also want to be able to give them commands as a whole with button abilities to go to certain regions then wander there. Any ideas?
You make units wander by giving them a wander type behavior like the ones found on critters. If you want the abilities to target specific regions you'll want to use triggers, if you want the abilities to allow the user to target a specific point then you can use data to accomplish this.
By using the wandering behavior can I dictate how far they go? I kinda need them to be able to wander around in a 128x128 area then move to another 128x128 area with the command
By using the wandering behavior can I dictate how far they go? I kinda need them to be able to wander around in a 128x128 area then move to another 128x128 area with the command
Yeah, you can specify the range that they are able to wander with the Leash field.
Awesome thanks. Now for a side note question. I set my range to what I wanted and removed the delay ( I want them to run a lot before they stop ) Do you know of a way to have them run for like 15 seconds then stop for half a second then run for another 15? The Delay is the only "Stop" function and it acts as both the Run time and the Wait time. So if I place the delay at 15 they run for 15 seconds then wait for 15.
I want units to spawn at a certain unit then wander around the map. I also want to be able to give them commands as a whole with button abilities to go to certain regions then wander there. Any ideas?
You make units wander by giving them a wander type behavior like the ones found on critters. If you want the abilities to target specific regions you'll want to use triggers, if you want the abilities to allow the user to target a specific point then you can use data to accomplish this.
@peranzormal: Go
By using the wandering behavior can I dictate how far they go? I kinda need them to be able to wander around in a 128x128 area then move to another 128x128 area with the command
Yeah, you can specify the range that they are able to wander with the Leash field.
Awesome thanks. Now for a side note question. I set my range to what I wanted and removed the delay ( I want them to run a lot before they stop ) Do you know of a way to have them run for like 15 seconds then stop for half a second then run for another 15? The Delay is the only "Stop" function and it acts as both the Run time and the Wait time. So if I place the delay at 15 they run for 15 seconds then wait for 15.
Wrong, the delay time is the time between wanders while the range determines the distance traveled each wander.
Ok that data was pre 1.4 patch which altered alot of stuff.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg