I have a Create Unit effect that's creating a Viking through a periodic behavior on Starports. I was wondering if there's a way to require more than 1 Starport, rather than just 'Has Starport'? For example, I want the behavior to only apply if a player has more than 1 Starport.
Requirements are a seperate data type. Just look at the have Starport requirement in the requirements tab, and you will see, how it works, and how to modify it to require 2 starports.
I have a Create Unit effect that's creating a Viking through a periodic behavior on Starports. I was wondering if there's a way to require more than 1 Starport, rather than just 'Has Starport'? For example, I want the behavior to only apply if a player has more than 1 Starport.
You can use a requirement, which counts the amount of starports.
@Kueken531: Go
I guess I'm not sure what you mean? In the Behavior: Requirements field I can only seem to find "Has Starport" and no way to specify how many.
Requirements are a seperate data type. Just look at the have Starport requirement in the requirements tab, and you will see, how it works, and how to modify it to require 2 starports.
@Kueken531: Go
Ohh yeah.. duh. Thanks, that worked :)