Is it possible to use an Effect as part of an ability to remove the kills of a target unit? I tried looking in the 'Modify Unit' effect but had no luck. I thought perhaps I could use an effect that actually removes the unit and creates a new one with the same stats and such, but that doesn't seem possible using the Data editor; just triggers.
Any advice?
Is it possible to use an Effect as part of an ability to remove the kills of a target unit? I tried looking in the 'Modify Unit' effect but had no luck. I thought perhaps I could use an effect that actually removes the unit and creates a new one with the same stats and such, but that doesn't seem possible using the Data editor; just triggers. Any advice?
Just use triggers for that. UnitSetPropertyFixed() in Galaxy, check under the category Unit for the function name in triggers.
I wanted to avoid using triggers, but I did wind up using them anyway...thanks for the advice.