I have asked about this in Triggers and so far no luck so I am asking Data folks. I am trying to get at the "memory of structures beneath fog of war" for a given player and transfer that to another player. Let me explain. Let's say player 2 goes and explores player 3's base with a worker and then brings that worker home. Player 2 will have a "snapshot" of player 3's structures, which will appear beneath fog of war for player 2. Player 3 could lift off and move his own buildings, but player 2 would still have those structures appear as scouted previously (now under fog of war). If I share player 2's Vision with player 1, player 1 does not see such structures.
I want player 1 to see those structures under fog of war exactly like player 2 sees them.
Essentially I am trying to duplicate what happens when you select a specific player's Vision while watching a replay.
How can I get at a player's "snapshot"/"memory"/whatever of scouted structures that now fall under fog of war?
Thanks to anyone who can help educate me about better terminology here and how to solve this issue.
Please see http://www.sc2mapster.com/forums/development/triggers/25350-trigger-challenge-structure-visibility/ for background.
I have asked about this in Triggers and so far no luck so I am asking Data folks. I am trying to get at the "memory of structures beneath fog of war" for a given player and transfer that to another player. Let me explain. Let's say player 2 goes and explores player 3's base with a worker and then brings that worker home. Player 2 will have a "snapshot" of player 3's structures, which will appear beneath fog of war for player 2. Player 3 could lift off and move his own buildings, but player 2 would still have those structures appear as scouted previously (now under fog of war). If I share player 2's Vision with player 1, player 1 does not see such structures.
I want player 1 to see those structures under fog of war exactly like player 2 sees them.
Essentially I am trying to duplicate what happens when you select a specific player's Vision while watching a replay.
How can I get at a player's "snapshot"/"memory"/whatever of scouted structures that now fall under fog of war?
Thanks to anyone who can help educate me about better terminology here and how to solve this issue.
bump
bump...*sigh*...nobody knows how to do this, huh?