Okay, i want to double the length and range of the firebat. I did that, successfully, to one problem. If the firebat is in the bunker, he uses a firebat flame trail that i cant access to re-scale. for out-of-bunker, there was an actor that i re-scale, and i cant find the bunker one. Anyone? ill post a screenie if needed
?.... dsg.. -.- i meant inside the bunker. i can modify the flame fine, but the inside-the-bunker flame just doesnt exist...
e/ k fixed this, as its a different MODEL not actor. The only problem, since im re-scaling it, its in the bunker and its tilted downwards. Now, when it fires, it just fires directly into the floor. Can i tilt the model w/o making a new m3?
How exactly did you change that? The campaign upgrade increases the Firebat attack area (and the model) with no need to rescale the model. Its like a beam, it will automatically resize to the distance between source point and target point. If you just changed the weapon's range it won't work, you need to change the effects it uses.
How exactly did you change that? The campaign upgrade increases the Firebat attack area (and the model) with no need to rescale the model. Its like a beam, it will automatically resize to the distance between source point and target point. If you just changed the weapon's range it won't work, you need to change the effects it uses.
Re-scaling the model won't make it damage units that outside the usual range, it's just a visual change. Check the weapon's effects to discover how the real range is set. You probably won't need to rescale the model.
Re-scaling the model won't make it damage units that outside the usual range, it's just a visual change. Check the weapon's effects to discover how the real range is set. You probably won't need to rescale the model.
Okay, i want to double the length and range of the firebat. I did that, successfully, to one problem. If the firebat is in the bunker, he uses a firebat flame trail that i cant access to re-scale. for out-of-bunker, there was an actor that i re-scale, and i cant find the bunker one. Anyone? ill post a screenie if needed
e/ oh yeah steve died.
Look how infernal preignighter does it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
?.... dsg.. -.- i meant inside the bunker. i can modify the flame fine, but the inside-the-bunker flame just doesnt exist...
e/ k fixed this, as its a different MODEL not actor. The only problem, since im re-scaling it, its in the bunker and its tilted downwards. Now, when it fires, it just fires directly into the floor. Can i tilt the model w/o making a new m3?
How exactly did you change that? The campaign upgrade increases the Firebat attack area (and the model) with no need to rescale the model. Its like a beam, it will automatically resize to the distance between source point and target point. If you just changed the weapon's range it won't work, you need to change the effects it uses.
??? re-scaled the firebat attack model
Re-scaling the model won't make it damage units that outside the usual range, it's just a visual change. Check the weapon's effects to discover how the real range is set. You probably won't need to rescale the model.
Infernal preignighter changes the radius of the search areas and then just alters the diameter of the beam visual.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I checked... >.< cant seem2 find
lol knew that again DSG
Why you calling me by my brothers alias?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Lol, never really looked at the end of ur name. Just sat DrSuper than assumed Good : )
@illidans911: Go
up
For the model used when firebat is inside a bunker, look up the Container Asset's model of the action type actor.
Damage area is defined by effects.