I'm not entirely sure how to title this efficiently, so that'll have to do.
I've returned to working on a map I took a break from for a few months to a year. I expected some broken stuff, but not on this scale. I select 3 weapons at the start of the map which are all given to 1 unit. One of these weapons is, for some reason, given to another unit by default. Yet, selecting said weapon removes it from those units and, as intended, gives it to the proper unit. I could find nothing in the trigger editor involving that weapon that seemed out of place and the unit that shouldn't have it doesn't in the data editor. Any ideas where I could find a solution to this?
Another mystery to me is that the custom armor name for another unrelated mod I've been working on has taken the place of the supplies name once. I can't recall what race it was that had it, could find no trace of the name in the Text editor, and have yet to reproduce it. If you can think of a reason that would happen I'd also like to know that. I'll update if I can reproduce it. The map uses the Liberty (Mod), Liberty (Campaign), and Liberty Multi (Mod) dependencies, and the unrelated mod wasn't seen.
Help would be appreciated.
EDIT: Erm, well, the incorrect weapon thing seems to have suddenly disappeared as well. I guess... I'll post here again if I need help? Thanks for reading and considering anyways. :
I'm not entirely sure how to title this efficiently, so that'll have to do.
I've returned to working on a map I took a break from for a few months to a year. I expected some broken stuff, but not on this scale. I select 3 weapons at the start of the map which are all given to 1 unit. One of these weapons is, for some reason, given to another unit by default. Yet, selecting said weapon removes it from those units and, as intended, gives it to the proper unit. I could find nothing in the trigger editor involving that weapon that seemed out of place and the unit that shouldn't have it doesn't in the data editor. Any ideas where I could find a solution to this?
Another mystery to me is that the custom armor name for another unrelated mod I've been working on has taken the place of the supplies name once. I can't recall what race it was that had it, could find no trace of the name in the Text editor, and have yet to reproduce it. If you can think of a reason that would happen I'd also like to know that. I'll update if I can reproduce it. The map uses the Liberty (Mod), Liberty (Campaign), and Liberty Multi (Mod) dependencies, and the unrelated mod wasn't seen.
Help would be appreciated.
EDIT: Erm, well, the incorrect weapon thing seems to have suddenly disappeared as well. I guess... I'll post here again if I need help? Thanks for reading and considering anyways. :