I'm doing a map which is pretty interesting, so I don't want to disclose the map yet. But I'm asking for help in particular with lighting of models. It's like the flashlight in the Tychus Finlay model. Please drop by if you're willing to answer the questions. I have no experience with modelling, so I might also ask for a model if it ever comes to that.
Thanks again!
Post Note: Oh and a simple question too: Is there a way to detect/prevent the user from using Shaders lower than High? I'm going to ask it here because you guys might have an answer through using a model and exploiting the Low Quality model version or something.
Rollback Post to RevisionRollBack
Member since 2010. Made the -The Thing- [Revival] game. Nostalgic of the WC3 days.
To post a comment, please login or register a new account.
I'm doing a map which is pretty interesting, so I don't want to disclose the map yet. But I'm asking for help in particular with lighting of models. It's like the flashlight in the Tychus Finlay model. Please drop by if you're willing to answer the questions. I have no experience with modelling, so I might also ask for a model if it ever comes to that.
Thanks again!
Post Note: Oh and a simple question too: Is there a way to detect/prevent the user from using Shaders lower than High? I'm going to ask it here because you guys might have an answer through using a model and exploiting the Low Quality model version or something.
Member since 2010. Made the -The Thing- [Revival] game. Nostalgic of the WC3 days.