Tactical Squads v36.0

Details

  • Filename
    Tactical_Squads.SC2Map
  • Uploaded by
  • Uploaded
    Oct 30, 2011
  • Size
    1.34 MB
  • Downloads
    270
  • MD5
    3b420dc1966ed85563a443f44f346e15

Changelog

  • Increased proxy mine sight range from 1 to 4
  • When the artillery unit fires, it no longer attacks any nearby unit if enemies are not in range
  • Artillery Strike can no longer target units that are too close
  • Constructors can now build Nuclear Silos
  • Nuclear Silos are enabled after 40 turns
  • Psionic Training now affects Psi Shield correctly
  • Infantry Frenzy, Hyper Boost, and Air Superiority can longer be stacked on the same unit
  • Air Superiority dodge chance reduced from 50% to 25%
  • Infantry Frenzy, Hyper Boost, and Air Superiority energy cost increased from 15 to 30
  • Auto Cannon damage increased to 22
  • Auto Cannon damage is now universal
  • Psionic Amplifiers now affects Psi Shield correctly
  • Reorganised upgrades a little
  • Increased Upgrade Armor Plating credit cost from 40000 to 65000
  • Upgrade Armor Plating now gives 10 armor to turrets