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Enslavers Launcher, Terran 1
Enslavers Launcher crashes the game partway through the loading. This makes Enslavers intro unwatchable. The map start triggers in the SCMR launcher do not take the Interlude in the middle of zerg campaign into account. As a result, trying to start the Interlude, or any map that comes after the Interlude starts the map that was supposed to be next. Trying to load Map 4-3 causes "unable to load map" instead. "Starting Map:", the map name and description on the loading screen are from the next map. I tried a few other maps as well, and they all have this issue. The beginning of the cutscene where Gui arrives, the cutscene with Schezar's Ghost, and the end cutscene with cloaked Ulrezaj all have blurring issues. The objects close to the camera are blurred. Upon first encountering Schezar's troops, the profile for Cerberus Goliath pops up (I think it was supposed to be Schezar's profile?) Schezar's Firebats still have the "warping out" death animation (borrowed from Blaze?). I thought that was supposed to be fixed in 7.1? The Infested Command Center in the zerg base has no death animation. The bunkers also seem to miss the death animation, though I might have simply missed it. Sieged Siege Tanks doesn't seem to be affected by Flashbang grenades.
Enslavers Launcher crashes the game partway through the loading. This makes Enslavers intro unwatchable.
The map start triggers in the SCMR launcher do not take the Interlude in the middle of zerg campaign into account. As a result, trying to start the Interlude, or any map that comes after the Interlude starts the map that was supposed to be next. Trying to load Map 4-3 causes "unable to load map" instead.
"Starting Map:", the map name and description on the loading screen are from the next map. I tried a few other maps as well, and they all have this issue.
The beginning of the cutscene where Gui arrives, the cutscene with Schezar's Ghost, and the end cutscene with cloaked Ulrezaj all have blurring issues. The objects close to the camera are blurred.
Upon first encountering Schezar's troops, the profile for Cerberus Goliath pops up (I think it was supposed to be Schezar's profile?)
Schezar's Firebats still have the "warping out" death animation (borrowed from Blaze?). I thought that was supposed to be fixed in 7.1?
The Infested Command Center in the zerg base has no death animation. The bunkers also seem to miss the death animation, though I might have simply missed it.
Sieged Siege Tanks doesn't seem to be affected by Flashbang grenades.
The launcher load issues is fixed in other bugs reported now. I'm not sure what you mean by "blurring" issues. What video settings do you have on?
The Other issues I can't replicate (except the Schezar profile) - might have been fixed already? Re-ping if still an issue next update.
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