Somnium - 3DS demo
I've been going to summer camps for the past 3 or 4 years now put on by people in the video game industry, and about 3 years ago this idea popped up. Now that i'm bored with plenty of extra time and know the basics of the editor, i finally have means of making a demo! ALL RIGHTS ARE RESERVED!
I'm a little rusty, as i havent opened my notebook in over a year but, i'll try to give a quick description:
Gameplay takes place in your nightmares. Crazy stuff happens in your repetitive dreams and you have to make the subconcious journey to the source. Similar to Psychonauts i suppose. I should also add that the main character is an artist. The main unique feature plays off of something called "Lucid Dreaming" - basically being able to do ANYTHING in a dream. For example: Oh no! You're trapped in a room with no way out! Take out your SketchPad and draw a door (this is why it's for the DS) and.. oh hey look, there's a door in the wall that leads to the next room!
"Somnium" is latin, meaning "sleep" or "dream". I would have named it Nightmare, but there is no latin word for Nightmare (and i assume there's a game i dont know about already made named Nightmate). It would have to be "Somnium Malum" -- Bad Dream