Screen to World Projection Library v1.1

Details

  • Filename
    Screen_To_World_Projection.SC2Lib
  • Uploaded by
  • Uploaded
    Feb 25, 2011
  • Size
    11.55 KB
  • Downloads
    336
  • MD5
    22bd74b8806bda1173f1dfc67924dcf3

Changelog

Optimized Code, runs much faster.

Added an initialization function that must be run every time camera position/orientation changes (see example map).

UI to World only works properly on flat terrain

Bugs out at Yaw = 0

World to UI needs camera smoothing to be OFF to work properly on bumpy terrain

Both functions need to know Screen Resolution

Return value from World to UI is in units of resolution. Needs to be converted to UI units to work with dialogs. Can use either the provided resolution detection method or getResolution library (not tested).