Lost in the dunes

This project is abandoned and its default file will likely not work with the most recent version of StarCraft II. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Due to a huge solar storm from star B-1918 in the Headcrab nebula, your merchant freiter drifted away from it’s course and ended up crashing into an old, dusty and devastated planet covered by wasteland. Despite the ridiculous abundance of resources and the presence of ancient valuable artifact, the planet was indeed abandonned. what a poor fate for the richest planet of the sector... War ravaged it so many time that the metallic dust covering the planet surface melted into solid lakes on most of it’s surface.

But it seem war wasen't enough as a bad fate, the planet got very unstable after the discovery of a huge buried deep into the sand stucture of unknown purpose. Was it protoss? We really never knew... But it's discovery was important enough they would try to melt the whole surface of the planet.

Dust and sand storm of unimaginalble strenght started to literraly grate the planet surface to nothigness since that day. How unfortunate of you and your 6 teammate alive, a super cyclonic metallic dust storm is heading your way with more than 250 km per hour winds. Will you find a way to escape the impendable doom?

Featuring :

-A survival game with TONS of randomly generated parameter that will make each games unique -Ambience that really will make you fell lost in the storm... You can already feel despair, don't you? -A complexe storm system that will gradually get stronger and stronger. -A 4, easy to understand, resource system that will enhance gameplay. -When game will be in beta and somewhat balanced, tons of alternative storyline and different ending. -A bank system that DOES NOT promote game grinding such as so many boring maps... Reward will be interesting interm of gameplay, but wont make game really any easier... Maybe even harder XD -A 6 player gemplay experience that will leave you the choice of teaming up and organise yourself the way you feel like it.

Planned release date :

At least some testing and balancing before HotS, ill get the game ready to be played before the extansion comes out, but I will wait to get an online version after I played HotS and added some of the new features to the map.


Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

  • Project ID
    33418
  • Created
    Oct 30, 2011
  • Last Released File
    Never
  • Total Downloads
    0
  • License

Categories

Members

Recent Files

No files uploaded yet.