Koprulu Sector

This project is abandoned and its default file will likely not work with the most recent version of StarCraft II. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

A work in progress for a strategy map covering the entire Koprulu Sector, up to 46 different planets for 12 players, using the melee races with small modifications as well as unlockable power-ups based on the historical events of the campaigns and the books.

Gallery with concept images here: http://imgur.com/a/U5qT2#0

Of course, it's a work in progress. You have some basic tips in the description of each image, but I'm going to post them here reworded anyway, with some new information:

What's the map about?

It's pretty simple. You have your planet, and you must defeat your enemies, making alliances and expanding across the Koprulu Sector. There's secondary special objectives, that serve to unlock new benefits, like weapons and units. 12 players roleplaying should be able to emulate the SC1 and SC2 campaigns using some of these secondary objectives. Each player controls an specific faction with specific heroes, too.

You can't move around the map freely, of course. The planets can only be entered from their marked entrances, and the space routes are very limited, requiring you to break obstacles to open new ways or to cross through planets.

The major planets are bigger and have more resources than the minor planets, but they're always defended by neutral hostile forces. Some minor planets have no defense at all.

A list of contents:

  • 46 planets:
    • 18 major planets (8min, 2gas)
    • 28 minor planets (4min, 1gas [variable])
  • 12 players: (each player has 3 heroes, still missing some)
    • 4 terran:
      • Tarsonis (Terran Confederacy: Duke, Nova, Tychus Findlay)
      • Moria (Kel-Morian Combine: ?, ?, ?)
      • Korhal (Sons of Korhal: Arcturus Mengsk, Valerian Mengsk, Horace Warfield)
      • Mar Sara (Raynor's Raiders: James Raynor, ?, ?)
    • 4 zerg:
      • Zerus (?: Overmind, Zasz, Gorn)
      • Char (?: Daggoth, ?, ?)
      • Unknown (?: Kaloth, ?, ?)
      • Unknown (?: Sarah Kerrigan, ?, ?)
    • 4 protoss:
      • Aiur (?: Aldaris, Selendis, Fenix)
      • Unknown (?: Tassadar, Artanis, Urun)
      • Shakuras (?: Zeratul, Mohandar, Raszagal)
      • Zhakul'das (Tal'Darim: Ulrezaj, Lhassir, Maar)

I would love having some opinion on the general layout of everything. Suggestions to include planets or heroes are welcomed.

So far, my major planets are:

  • First column: Zhakul'das, Shakuras, Braxis, Char, Moria, Deadman's Port
  • Second column: ? , Umoja, Korhal, Tarsonis, ?, Zerus
  • Third column: ?, Aiur, Chau Sara, Mar Sara, ?, ?

Minor ones are still too unstable, and can change drastically depending on major planets.

In other sites:


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About This Project

  • Project ID
    35464
  • Created
    Jan 7, 2012
  • Last Released File
    Never
  • Total Downloads
    0
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