Ground Zero Arena
Just launched my completed multiplayer map called Ground Zero. This is a map that focuses on fast-paced, melee style play. Each unit and building costs 0 minerals/gas, and as long as the player has a command center he or she will have 200 supply availible. The gameplay of the map pushes each player to use their macro and micro skills at the same time. Your actions per minute count very heavily in this map.
Features:
Big bases with non-stop action. Each player will need to build, produce, and attack at the same time to be strong on this map.
Custom tech tree featuring units from each race.
1 unit que at a time to increase the difficulty and balance of the map... rather than "que 5 and forget it until later"
Each unit is strong against some units and weak against others. Every unit can be easily countered.
Units automatically have basic upgrades.
The tech tree:
Barracks (Basic infantry) - Marines - zealots - marauders - Sentries - high templars
Factory (mech) - Siege tanks - thors - colossus - immortals
Starport (air) - banshee - mutalisk - phonix
Orbital command - observers
Planetary fortress - Banelings
Watch video here: http://www.youtube.com/watch?v=rt5YEvwkWCM
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