Planned features

I will use this page to tell what features i'm planning to add to this map.
Right now i would like to add some hero and skill that help players to overcome an overwhelming superiority from another player.

First i would like to add 2 hero categories:
regular ones: those are cheap but usefull heros that can help you to keep some battles. some ideas are:

  • Bunker Man: aahh, those beloved bunkerman fro SC1 xD They have a low life but a really high attack, being ideal to protect your bunker from backstabs
  • Big Daddy: the ot powerfull siege tank on the game, Big Daddy is the only siege weapon capable of attack bunkers outside their spell range.

Big Heroes: really powerfull heros that can destroy low lvl armies by themselfs. they will be expensve so you need to keep them alve for the sake of your victory. Some ideas:

  • Kerrigan: as we knew her on Char, will have area spells that will make huge damage to armies.
  • Raynor: support class hero, will buff your unit to improve their performance and resistance in combat
  • Nova: as a hunter, she is a hard anti-hero unit. Will snipe and lockdown other heros

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Second some more abilities for bunker or/and command ship. For the momment have only think on 1 more ability for command ship:
time bomb: will reduce the time of enemies units on the selected area for 5 seconds

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any feedback an opnion will be welcome :P


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