4 Kingdom Defense of the Ancients 1.1

Details

  • Filename
    Defense_of_the_Ancients_4_kingdoms1.102.SC2Map
  • Uploaded by
  • Uploaded
    Sep 24, 2010
  • Size
    5.86 MB
  • Downloads
    600
  • MD5
    0f92a839fd9b0a529885051f2e7f60af

Changelog

  • -Inventory system has been implemented
  • -The inventory system works on a different currency type than upgrades or stat points. Visit the Armory marked by the big sign in your base.
  • -Multiple armors do not stack. You will only benefit from the strongest armor in your inventory
  • -Medium armor increases life/shields by 60 and life/shield armor by 1
  • -Heavy armor increases life/shields by 100 and life/shield armor by 2
  • -Plate armor increases life/shields by 146 and life/shield armor by 3
  • -Ancient Talisman increases movement speed by 0.5, accessory class item
  • -Several consumable item types
  • -Force Field Generator, creates a force field at a target location, blocking passage to all units for 20seconds, 5 charges.
  • -Holographic Bunker, creates a holographic bunker that your hero can hide inside.
  • -Point Defense Drone, creates a point defense drone reducing ranged damage taken by nearby friendly units
  • -Zerg Egg, geneticly pre-encoded to mutate into a Spine Crawler for its owner.
  • -Shield potion, restores 275 shields on use, 3 second cooldown, 5 charges
  • -Life potion, restores 250 Life on use, 3 second cooldown, 5 charges
  • -Energy potion, restores 200 energy on use.
  • -Sentry potion, grants the user stealth detection for 1 minute, 5 charges

High Templar

  • -Psionic storm and Vortex no longer destroy invulnerable targets