Cortex Toolkit + Forge Extensions v1.0

Details

  • Filename
    Cortex_Toolkit___Forge_v1.0.zip
  • Uploaded by
  • Uploaded
    Sep 11, 2013
  • Size
    239.30 KB
  • Downloads
    111
  • MD5
    1b5eb766883f751b3b3f81ca85b407ec

Changelog

[8/4/2013] Forge Extensions v1.0

GENERAL:

  • Added unit cache system:
    • Units now have "caches" in the global data table that store certain commands used on them: {@attach, @tint, @scale, @animspeed, @modelswap, @play, @statbars, @adddamage, @addrange, @height, @invulnerable, @setname, @subtitle, @face, @renameall, @addbehavior, @removebehavior, @addweapon, @removeweapon, @effect}
  • Added greentext, sage, and Anonymous ツ
  • Added file in trigger library that allows editing game settings
  • Forge RPG removed


ADDED COMMANDS:

  • @subtitle _
  • @cache # - views unit's cache number and the commands inside each
  • @undo # - undos a certain number of command (rebuilds the unit using cache)
  • @copy +visual - the +visual parameter now copies a unit's visuals too
  • gamesetup save NAME | gamesetup load NAME - allows loading and saving all units and their commands (e.g. their visual)
  • gamesetup list | gamesetup remove NAME | gamesetup removeall
  • toggleanon
  • !xml on|off - to toggle map xml options ingame


MODIFIED COMMANDS:

  • @copy +visual
  • +{@addbehavior,@removebehavior,@attach,@addweapon,@removeweapon} now display Errors when invalid types are used rather than continuing with execution
  • +{@addweapon,@removeweapon} now use catalogs rather than toolkit ("because toolkit sucks :P")
  • "repeat" requires secure to be off or moderator+ permissions

PRE-PUBLIC RELEASE LOGS:

(Before public release, I did not keep a detailed development changelog; thus, the following are brief descriptions of things added/changed)

[7/9/2013] Forge Extensions v.2

  • Added all commands to "Commands" UI frame
  • Added "Aliases" frame
  • Implemented "ban" option for blacklists

[6/29/2013] Forge Extensions v.1

First beta public-testing release Major Features:

  • UI
  • Blacklists
  • Mouse-clicked doodad placement
  • Unit Formations and Squads