Classic Run Kitty Run
The object of CRkR is simple: reach the end of the map.
It will be a strong team-based game where you will have to rely on your allies to help you out of sticky situations and rescue you when your luck runs out. Points will be awarded on how much you help your allies and the amount of work you do to complete each level. The opposing force will be AI which is randomly spawned (at the start of the game) on your path to victory. The AI will randomly be ordered to move to different positions on the path. If you touch any of the AI force you will die and a "Circle of Power" type object will be created where you have fallen. If an ally steps on this circle of power you will be resurrected at that point. To win at CRkR you must avoid being hit at all cost and reach the end of each level.
Mechanics that make this game challenging:
- Each level will add more AI forces
- Your unit is fast and can be hard to control
- The sporadic movement of the AI forces you to have a split second reaction time
- Players may want to finish the map first instead of helping their team
omg ive been playing this game for so longggggg
Theres 5 bugs that annoys people as hell: 1. see post below 2. bugged beacon where even if we step on beacon it doesnt ressurect 3. beacon doesn't appear 4. The second run after finishing the first one is buggy because we lose randomly :/ 5. when 2 cats die too close together, one of the beacon doesnt appear or both disappear.
If you fix those 5 bugs, this may be the best map ever in SC2 Beta.
maybe you can increase the difficulty for the second run.
-On behalf of the 100 people who I partied with.
Theres a bug in the "jail" where if people run over beacons it teleports other kitties to the jail... preventing them from playing.
Just some suggestions:
1. Dogs are too big, 3-4 dogs can completely wall that choke in the road, right now the game is impossibly difficult because of it. I havent been with a single group that can make it to the first corner. I've only got there like twice out of 5ish games.
2. Beacons are too small and sometimes even if i click on it or run over it the kitty doesn't rez
3. kitties feel kinda slow
Also check out this replay at 1:00 the dog standing next to me moves out of the map into the background and then in again. It like goes over the edge, rly wierd.
Run Car Run is Ready :D
So when will the map be ready?! :) Nice loading screen btw.
The SC adapted map, Run Ling Run has been very successful. This project should be a major expectation of the community.
I LOVED this game for WC3! Seriously one of my favorites. Are you the original creator of it?